3.6 Needs To Have The Logout Button (more inside why)

Hi,

Chris Wilson always said they are not comfortable people using third party software (because of viruses, malware, crashes etc eg 'they are not in control of the user experience').

Well, today we can add another reason why GGG has to introduce ASAP more QoL features so that POE players can ditch third-party software:

New malware that bypasses antivirus and firewalls. Researchers hide malware in Intel SGX enclaves. https://www.theregister.co.uk/2019/02/12/intel_sgx_hacked/

For more just Google "Reasearcher hide malware SGX"

tl;dr the only way you can protect yourself from this is, to download software only from a trusted source. Ergo you have to ask yourself, is the third-party app you use for POE, a "trusted source"?

Last edited by RPGNoobANKA on Feb 13, 2019, 11:29:34 PM
Last bumped on Feb 16, 2019, 7:58:30 PM
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Hope antivirus learn how detect it
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TreeOfDead wrote:
Hope antivirus learn how detect it

It literally cannot.
It's not the Antivirus' job to handle such things, it's Intel's SGX who needs to handle that, or to add some extra antivirus protection at their level, which kind of defeats the purpose of the SGX to begin with ( according the provided link ).

Or ditch those SGX things all together ?
If it's not safe regarding financial transactions and encryption ( which is the main reason why those things exist in the first place apparently ), then there seem to be ne point keeping them ...



Anyway, those things seem just to be at a completely different level than AHK scripts, I really would not worry about a log out macro seriously, AFK scripts can very easily be checked to make sure that they don't mess anything, a logout macro can be in a very simple program too.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz on Feb 14, 2019, 12:39:29 AM
are you saying having a logout button inside the client ?

I dont think you need to be a rocket scientist to understand that a lot of times people use the logout macro when their client freezes/misbehaves/lags- and why putting a logout macro button inside the client is not a good idea in such case.
hell, there is already a logout button in the client.

it attempts a graceful shutdown of client.

obviously doesnt help if client lags/freezes/misbehaves
obviously is slower than logout macro because of graceful shutdown
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Fruz wrote:
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TreeOfDead wrote:

Anyway, those things seem just to be at a completely different level than AHK scripts, I really would not worry about a log out macro seriously, AFK scripts can very easily be checked to make sure that they don't mess anything, a logout macro can be in a very simple program too.


But you don't know about every user. People will also use/try other programs.

Somebody with some criminal energy could easily cobble together a macro installer (not AHK) based on this security weakness. And put it on Googles Ad Sense (poe logout flask trade macro) and other keywords and appear on the top of Google results.

If RMT sites can use Ad Sense and GGG can do nothing about it, then this is another case of GGG can do nothing about people installing software and scripts for some QoL ... except GGG adds some more QoL features, like the logout button. So that players are less likely to Google for logout macros and software from untrusted, unverified sources.
Last edited by RPGNoobANKA on Feb 14, 2019, 12:30:24 PM
It's called Alt+F4.
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RPGNoobANKA wrote:
But you don't know about every user. People will also use/try other programs.

Somebody with some criminal energy could easily cobble together a macro installer (not AHK) based on this security weakness. And put it on Googles Ad Sense (poe logout flask trade macro) and other keywords and appear on the top of Google results.

If RMT sites can use Ad Sense and GGG can do nothing about it, then this is another case of GGG can do nothing about people installing software and scripts for some QoL ... except GGG adds some more QoL features, like the logout button. So that players are less likely to Google for logout macros and software from untrusted, unverified sources.

I think that people using an AHK macro are a drastic minority of the playerbase, and those players usualy know what they are doing, it's not that wide of an audience for people to try to infect their computers, especially since it requires the latest intel technology.

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
I think GGG should enable a macro that isntantly logs you out once you've reached a specified percentage of any amount of any hp pool. Shitters still gonna get 1 shot so why not, amiright?
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theD4nk0wl wrote:
I think GGG should enable a macro that isntantly logs you out once you've reached a specified percentage of any amount of any hp pool. Shitters still gonna get 1 shot so why not, amiright?


You are playing since late 2014 and you "think" that?

Do other games you play have such a save feature that turns the game into an immortal arcade game?

Where is the learning curve when there is no penalty and there are no mistakes to learn from? Why should there be an HP pool anyway when it's irrelevant? Where is the incentive to learn an encounter, mobs and their danger? This would get boring very quickly.

Last edited by RPGNoobANKA on Feb 16, 2019, 3:53:20 PM

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