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Some More Delve Improvements

Nerf Veil of the Night & Worm Flasks.
You guys should rise the reward of getting sulphite from maps.
Its very disapointing making a t16 map and get 1.200 max sulphite when a simple travel in delve costs 2300~..

I mean, i know you guys want us to still making maps, but not that many, i guess.
Imagine if i'm the guy who likes to delve deeper and for much time..
with 60k cap sulph, we have to run 50~ T16 maps.. wtf? If the map drops were good, ok.. but it's not that easy, even making atlas strategy
Sounds cool ! Keep up the good work & thanks for the continuous updates !
yaes
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Pampls wrote:
You guys should rise the reward of getting sulphite from maps.
Its very disapointing making a t16 map and get 1.200 max sulphite when a simple travel in delve costs 2300~..

I mean, i know you guys want us to still making maps, but not that many, i guess.
Imagine if i'm the guy who likes to delve deeper and for much time..
with 60k cap sulph, we have to run 50~ T16 maps.. wtf? If the map drops were good, ok.. but it's not that easy, even making atlas strategy


agree with that, a little buff will be great. otherwise good improvements
Wow, nice!
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
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suxfuuuuu wrote:
It's going to take forever to get 60.000 Sulphite from maps...

60K sulphite?
that's like 50-100 maps
Thanks for listening about Delve Encounters IV.
Oh look. Nothing about prime resonators.
Nice changes. Now we just require MORE sulphite from maps, and sharing of Sulphite between characters on the same account should also be strongly considered.
"Though evil endures, and legends don't die, the hero exists in a blink of time's eye"

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