[3.6] Balls On Fire Witch <> Waves of Destruction <> Brand New Video Guide 3.4

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rlpowell wrote:
Turns out I have another question: can you explain the gloves? Why have slower projectiles when Shield Charge doesn't *have* any projectiles?

It is not about slower projectiles because this is obviously not used... but it comes with global proj dmg.
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
Hello Bash! Loving the build so far, I ran your spark build in abyss. I have a few questions for you.

Is it possible to upgrade into pledge of hands as opposed to using scepter and shield? The spell echo would allow us to get 20% extra cast speed as opposed to the level 20 jewel, and the added mana would be great also.
Considering where my gear is at, I would get slightly more damage out of it and an incredible buff to mana..

Is the difference between a lvl 20 magma orb and a lvl 21+quality 20 magma orb huge ? I'm thinking about my next upgrades. Currently I have 2 main issues:

First thing is in T11 and higher maps I'm getting random one shots from some bosses and hard elite monsters or syndicate members even if I don't facetank them.

My second problem is I'm doing really low damage against bosses aswell. I'm oneshotting everything but bosses are a big problem. Some take ages.

I got a Maze of the Minotaur map cause of corruption. I thought I can give it a try. Every boss ability nearly oneshotted me and my damage on the boss was really low. Maybe I got him to 75% after 6 deaths. Don't know what upgrades I can get for a huge singletarget damage inrease. Bossfights takes way to long to make them 100% death free.
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xentaros wrote:
Hello Bash! Loving the build so far, I ran your spark build in abyss. I have a few questions for you.

Is it possible to upgrade into pledge of hands as opposed to using scepter and shield? The spell echo would allow us to get 20% extra cast speed as opposed to the level 20 jewel, and the added mana would be great also.
Considering where my gear is at, I would get slightly more damage out of it and an incredible buff to mana..


I normally prefer to use either whirling blades, shield charge or leap slam but if you like flame dash then of course you can use a pledge if you like.

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n00bfight3r wrote:
Is the difference between a lvl 20 magma orb and a lvl 21+quality 20 magma orb huge ? I'm thinking about my next upgrades. Currently I have 2 main issues:

First thing is in T11 and higher maps I'm getting random one shots from some bosses and hard elite monsters or syndicate members even if I don't facetank them.

My second problem is I'm doing really low damage against bosses aswell. I'm oneshotting everything but bosses are a big problem. Some take ages.

I got a Maze of the Minotaur map cause of corruption. I thought I can give it a try. Every boss ability nearly oneshotted me and my damage on the boss was really low. Maybe I got him to 75% after 6 deaths. Don't know what upgrades I can get for a huge singletarget damage inrease. Bossfights takes way to long to make them 100% death free.

For spell the upgrade from lvl 20 to 21 is normally a big damage push.
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
Hey man!

First thing first, I'm in love with the build, having no trouble and is a great start for beginners.

I slightly changed some things to have a bit more survivability, mainly herald of purity because I find that having 4 minions in front tanking with the golem is a great help reducing hit taken and also I'm using the avoid reflected elemental ascendancy because I need the leech and defence more than the damage..

I have a couple of questions:

1. where do you get the blind that you mention in the first post? I can't find the source and it could help even more

2. I've a mark on hit ring, enfeeble is casted but always overriden by the mark. What's the utility in having an auto-casted curse that you almost always istant remove? For poking?

Great guide anyway, having a blast! Very tanky and very easy to play, reached 89 (almost 90) steamrolling everything as a beginner (first time player) is not bad at all


edit: since I posted I would like to add some other questions.. We take herald of thunder and the lightning golem for shock buff with ascendancy right? If I skip the ascendancy because I prefer not to worry about reflected damage and get the first golem ascendancy instead, should I use the flame golem or is the lightning still better? Also, is the damage lost on beacon of ruin huge or can I can of make up for it with double golem (and so +40% increased damage from the ascendancy.. Also does the buff granted from golem stack?)
Last edited by rido89 on Jan 7, 2019, 9:16:07 AM
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rido89 wrote:
Hey man!

First thing first, I'm in love with the build, having no trouble and is a great start for beginners.

I slightly changed some things to have a bit more survivability, mainly herald of purity because I find that having 4 minions in front tanking with the golem is a great help reducing hit taken and also I'm using the avoid reflected elemental ascendancy because I need the leech and defence more than the damage..

I have a couple of questions:

1. where do you get the blind that you mention in the first post? I can't find the source and it could help even more

2. I've a mark on hit ring, enfeeble is casted but always overriden by the mark. What's the utility in having an auto-casted curse that you almost always istant remove? For poking?

Great guide anyway, having a blast! Very tanky and very easy to play, reached 89 (almost 90) steamrolling everything as a beginner (first time player) is not bad at all


edit: since I posted I would like to add some other questions.. We take herald of thunder and the lightning golem for shock buff with ascendancy right? If I skip the ascendancy because I prefer not to worry about reflected damage and get the first golem ascendancy instead, should I use the flame golem or is the lightning still better? Also, is the damage lost on beacon of ruin huge or can I can of make up for it with double golem (and so +40% increased damage from the ascendancy.. Also does the buff granted from golem stack?)

1. Shaper Gloves
2. Sometimes you get in a room and 20mobs shoot a you... the first one which hit you will proc the enfeeble curse the other ones which will deals massivly less damage and can avoid oneshots. It is for those moments when the enemies hit you before you hit em.
3. Yeah it is for the shock... I would not skip that because this ascendancy is massive for dps and survivability. I tested more or less all ascendancy combination and this was the best I could find.
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
No changes for this build... still strong in 3.6
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
Would you mind making a pastebin and is it possible to clear all content with this build ?
would love an updated paste bin for this build. i dont like my incinerate build.
hey i wana enjoy your good build but pls can you fix the skill tree. it is broke on the right side i think. thx

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