Here's a new unique ring from the Delve League!

Yea, very few builds will use it while leveling. It will likely be a 1c loreweave fodder ring.
"
HoockBr wrote:
why does GGG keeps adding leveling uniques that never drops while u leveling?

Agree'd. They salt the pot so poorly when you're rolling through the game (and forever with the same
crap like this...

that does no good...) that it's even more annoying when you find low-level trash in Yellow maps when you're trying to find your end-game uniques they refuse to drop...as someone else just said
"
EKTELESTES wrote:
Another "unique" item with a lazy design. Nothing really unique about it, just polluting the drops even further.
Last edited by LeetbakaDX on Aug 15, 2018, 8:47:53 PM
How desperate do you have to be to use this thing?
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
"
LeetbakaDX wrote:
"
HoockBr wrote:
why does GGG keeps adding leveling uniques that never drops while u leveling?

Agree'd. They salt the pot so poorly when you're rolling through the game (and forever with the same
crap like this...

that does no good...) that it's even more annoying when you find low-level trash in Yellow maps when you're trying to find your end-game uniques they refuse to drop...as someone else just said
"
EKTELESTES wrote:
Another "unique" item with a lazy design. Nothing really unique about it, just polluting the drops even further.




exactly, all they are doing is constantly watering down unique drops, which are already atrocious. They need to stop with this crap, an stick to only making useful endgame type items, hell a handful of good items is better than 2 good items and 13 SHIT items.
IGN:Axe_Crazy
maybe if it had +1 to curses it could potentially be half decent in end game.

as it stands, it'll be decent for leveling. probably drop around lvl 55-60
Last edited by xMustard on Aug 15, 2018, 9:44:41 PM
The last thing this game needs is more crappy uniques. Just drop alchs instead.
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
Well there might be some advantage to it allowing all your skills to curse.With Projectile based skills you will be cursing from afar it will be more consistent than using Heralds to curse.
2x this ring + 2s tombfist + any source of +1 curse = great for curse support aurabots no? Use a wand so you can still use a shield, and then gmp kb.

or even better, go ascendant occultist for free +1 curse, get +1 curse on tree, and then make your main link a 3rd curse on hit. 3x lvl 20/lvl21 curse on hit seems pretty decent for support to me.

EDIT: Just did a quick test in PoB.. These rings actually go quite nicely into an aurabot build.

I put this together as an example

https://pastebin.com/enNJBA06

Overall i can see them being useful for supports, because 3 max curses on every hit is great, despite the reduced curse effectiveness on bosses.

At the end of the day I've never really played end game content with an aurabot - what do they normally do other than run around and try to not get hit by stuff?
Last edited by Nubman on Aug 15, 2018, 10:46:20 PM
So - what is the best possible double corruption for this ring?!
"
MBata wrote:
So - what is the best possible double corruption for this ring?!

This is a joke?
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