How would an auction house be worse exactly?

Even if it was for maps and currency items, how exactly would that make the game worse than it is today?
Last bumped on Aug 15, 2018, 3:04:48 AM
The game to many of us is about finding items. If they wanted to maintain any semblance of an economy, they would have to restrict drops much more severely and those that chose not to participate in trade wouldn't find the game fun any more.

Adding an AH would ruin the game for a huge number of players just so you can get trading done easily. It's simply not worth the trade off.

Read the developer's manifesto post about it.

See... people play this game to find stuff. If instead, they went to the AH to get the stuff they want, the game simply wouldn't be the same. It wouldn't have a carrot at the end of a stick... it would have a coupon that you could trade in for a carrot. No mule is going to fall for that.
Last edited by Shagsbeard on Jun 17, 2018, 12:45:43 PM
So let me ask you this. How would AH be any different than just straight up adding npc that sells everything?
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Shagsbeard wrote:
The game to many of us is about finding items. If they wanted to maintain any semblance of an economy, they would have to restrict drops much more severely and those that chose not to participate in trade wouldn't find the game fun any more.

Adding an AH would ruin the game for a huge number of players just so you can get trading done easily. It's simply not worth the trade off.

Read the developer's manifesto post about it.



None of that is actually true though, and if they actually feel that way than they would ban trading outright. Look how that worked out for D3 lol
You see... if trade were too easy, no one would have to store stuff. You would just trade up to the most convenient currency and trade down when you needed a specific one. That means you wouldn't need nearly as much storage, and that cuts into GGG income stream.
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bordillo wrote:
Even if it was for maps and currency items, how exactly would that make the game worse than it is today?


Because when acquiring gear/items becomes easier/cheaper, they have to regulate the drop rates. And when they regulate the drop rates, trading would become even more required than it is today. There's no way of making an AH without it becoming the center of all balance.

Of course, if you buy everything you need - all the time - when you need it already, you wouldn't care. But there's A LOT of players out there that would care.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz on Jun 17, 2018, 1:01:21 PM
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Phrazz wrote:
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bordillo wrote:
Even if it was for maps and currency items, how exactly would that make the game worse than it is today?


Because when acquiring gear/items becomes easier/cheaper, they have to regulate the drop rates. And when they regulate the drop rates, trading would become even more required than it is today. There's no way of making an AH without it becoming the center of all balance.

Of course, if you buy everything you need - all the time - when you need it already, you wouldn't care. But there's A LOT of players out there that would care.


But again thats simply a falsehood. Drop rates could stay the same, all your meta items are still going to be super expensive and rare. The drop rates are already regulated around trading, we just have to use a rotary phone to do it. How is someone taking 10 minutes out of playing the game to go through a trading website to buy a t9 better for the game exactly?
Nothing new is being said here... we do this about once every other month or so. You don't agree with their hypothesis. Great. Convince us. Don't just keep saying we're wrong.

To answer your question... because it takes 9 minutes, only a few of the players are willing to do it. There's a cost. Without that cost, the market would be flooded with items that were being held by players not willing to pay that cost. You would find that nothing you wanted to trade in the AH would sell for anything near what you would want for it simply because there's tons of people out there who would underbid you. You would be able to get "good enough" gear for alch shards. Maps would be free. Nothing would hold any of its value and the game would collapse.
Last edited by Shagsbeard on Jun 17, 2018, 1:19:56 PM
Worse than the current system won't be, that's for sure. People will keep telling about the "but it will be easier to get a lot of items". That's a giant lie. The number of Kaom's heart listed for trade won't change. High amount, low demand items are garbage overall and nobody really buys them, so if market gets inflated on those it's no big deal.

These people simply can't realize there is no challenge in whispering someone and getting no answer. Repeat for x100 until someone does and you got your item. It's just time consuming and frustrating wait (more like a queue simulator). Not to mention having to leave your map to trade someone.
"In this game you're just a cow being milked, not a human being entertained" - Kiss_Me_Quick
Last edited by IIPheXII on Jun 17, 2018, 1:26:00 PM
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IIPheXII wrote:
Worse than the current system won't be, that's for sure. People will keep telling about the "but it will be easier to get a lot of items". That's a giant lie. The number of Kaom's heart listed for trade won't change. High amount, low demand items are garbage overall and nobody really buys them, so if market gets inflated on those it's no big deal.

These people simply can't realize there is no challenge in whispering someone and getting no answer. Repeat for x100 until someone does and you got your item. It's just time consuming and frustrating wait (more like a queue simulator). Not to mention having to leave your map to trade someone.


Its you that dont understand how it will end up. The lower tier items will be worth nothing, completely 0 while the high end items like Kaom will skyrocket in price. Why will it end up like this? Sorry but i dont have the will to explain the basics for 100th time. Lets just say thats how economy works.

Even if the basic laws of economy would not apply here than you must convince GGG and thats not going to happen. They have stated multiple times that trading is ALREADY TO EASY. They want some form of trading but they dont want it to be the main way to get items.
Last edited by kuciol on Jun 17, 2018, 1:35:15 PM

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