Could POE have already peaked?
" Yeah, it sucked. 3.0 was the patch when GGG killed pack density in maps. Actually, 2.6 sucked too (AOE nerf), but Legacy league was so awesome, it covered up the sins of GGG's balancing department. We've had: aoe nerf, density nerf, xp nerf, nerf to map rolls (nerf to packsize, nerf to quant), map drop nerf = zero fun. Mapping is dogshit right now. And when the game is not fun, people don't play. Noticed how dead this league was? 177 Last edited by toyotatundra on Apr 23, 2018, 2:30:49 PM
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" ...and that would instantly turn me into one of the 'haters'. The only game I've ever played where this actually worked well was LOTRO, and that's because you could earn points for micro-transactions to buy content by just playing. Granted, paying for it in LOTRO was faster. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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" Interesting if it was so dead that PoE had more players on average than it did during Abyss time. Kinda strange all those players stuck around for standard when they usually just leave but I guess it's possible (it's not) http://steamcharts.com/app/238960 (and I in no way mean bestiary was actually good) |
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https://www.pathofexile.com/account/view-posts/IMSilver/forum-posts
Obligatory "check post history's guys" Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Its nowhere near dead and will probably keep eeking along for decades.
I do feel theres many lost opportunity's at the moment, xbox poe is only 70% there and no sings of much improvement. Also the changes to map and item drops will affect a large portion of the player base who arent doing elder shenanigans. | |
These kinds of opinion posts are just that, entirely subjective. I'm still very much in love with poe as are many others. Some aren't, and that's fine too.
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nop
5 years and still going strong | |
1 crappy league (to some) doth not a "downward spiral" make.
~ Adapt, Improvise and Overcome
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Meta = cattle
-ty men | |
" This game only had a short life-span to begin with. I really really hope GGG unloads it to an American-based publisher/dev team that can devote the resources this game needs. No sliders on a graphically intensive game in 2018, like for reals? This should be priority number one, but isn't even on the to-do list. Honestly. This game was super fun, but now it's an MTX showcase paired with some dude who codes in a menagerie. |
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