To support or not to support. That is the qustion

"
Rizuul wrote:
Today, I played in act 4, and I went through several stages early in the act. I did not find any waypoints. After a good 45 minutes, or so, of game play, I was going into the next area and, of course, disconnection.

Your instances are still available even after you disconnect. They generally last 8-15 minutes each, with a few lasting up to 30 minutes. So if you get back into the same area where you left off, you can continue.

Tip: hold down Ctrl when clicking on entrances to areas to see how much time you have left, and to have the option of starting a new instance of that area.

"
Rizuul wrote:
OK. Thx for all the great responses. I chercked my carrier, and I am getting a solid signal. We also restarted and cold booted my modem. I am still lagging today, and have been disconnected 3 times already (when using th teleporter).

I just ran the Win MTR program, and here is the copied file:

[snip]

WinMTR - 0.8. Copyleft @2000-2002 Vasile Laurentiu Stanimir ( stanimir@cr.nivis.com )

hmmm....Interesting

You're running a seriously outdated version of WinMTR that will NOT show correct results. Upgrade to 0.92 and run that test again. Let it run for a good 5 minutes.
▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Last edited by cipher_nemo on Feb 21, 2018, 2:54:48 PM
"
And yet you've managed to get 40/40 in this league (and several others, from memory), so I'm guessing it's not so severe as to keep you from doing what you want, which appears to be 'playing this game a lot'.

You know, now I think about it, it definitely sounded more like 'none'.


Well, compared to previous leagues I really just Challenge hunted this league, didn't bother to level past 93, didn't bother to really have as much fun as before. It actually takes very little time to get there, minus my detour in SSF which was more intriguing, and prolonged the league for me.
Fake Temp League Elitists LUL
"
cipher_nemo wrote:
You're running a seriously outdated version of WinMTR that will NOT show correct results. Upgrade to 0.92 and run that test again. Let it run for a good 5 minutes.

I just popped in to say this! It appears that WinMTR you ran was using the outdated 0.8 version of WinMTR which is why you're showing no results across the board. If you use the new updated version you should get get some real data which might show where the problem is. If you show no results even with the updated version I would suggest temporarily turning off any antivirus programs and running again (as they sometimes have the same effect).

As cipher_nemo said, make sure you run it for a decent amount of time, and also be playing Path of Exile as it runs. If you get disconnected at any point in the duration of the test that's even better, it should come up in the results.

Feel free to post in the Technical Support forum for any additional troubleshooting help from the community (our Developers and Support team will step in where we can).

Contact us at support@grindinggear.com!
"


Feel free to post in the Technical Support forum for any additional troubleshooting help from the community (our Developers and Support team will step in where we can).



Getting an answer from devs in the forums is a Myth, imagine in subforums XD

The best option is to post in Technical support and then make a Thread on reddit linking the forum thread... more likely to get devs attention haha

Good to see you Sarah :)
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last edited by Sexcalibure on Feb 21, 2018, 4:12:24 PM
1) Connection - if you play on low ram or/and hdd, you will be many times disconnected when switching locations. Just check while you are lagging (or dc) if your hdd blinks or was blinking for long time. SSD should be enough to solve such a problem.

2) Money - buy enough coins to get tabs: currency, div cards, map, essence, premium quad, and fragment tab. Its worth around 550 coins or wait for lower price (should be every 3 weeks cycle) and it should costs cca 400 coins (?).

Dont keep items you are not going to use and sell them for currency. If you are going to need item, simply buy it. There is no need to buy more tabs. If your mind starts to produce: "I need more tabs to store items I will play later" than I assure you, you will not in 99%. Sell everything, keep currency, till you get items really worth to keep, such as legacy or 20 ex yellow items.

Once you have tabs dont spend more money on this game. Better take your friends outside, or buy to your parents something nice, send them to cinema, upgrade PC.. If you going to spend more than 60$, its not healthy. I assure you ... or you going to live in golden cage.


Last edited by Rexeos on Feb 21, 2018, 5:00:03 PM
OK.. Hope I got it right this time.

|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.attlocal.net - 0 | 481 | 481 | 0 | 0 | 1 | 1 |
|108-92-170-1.lightspeed.crchtx.sbcglobal.net - 1 | 465 | 463 | 17 | 112 | 1495 | 30 |
| 76.249.80.38 - 1 | 463 | 460 | 17 | 92 | 1513 | 18 |
| 76.253.231.30 - 84 | 112 | 19 | 0 | 77 | 1046 | 20 |
| 76.253.231.25 - 85 | 110 | 17 | 0 | 427 | 1475 | 20 |
| 12.83.73.13 - 1 | 468 | 467 | 18 | 112 | 1546 | 21 |
| 12.123.235.65 - 1 | 464 | 462 | 27 | 138 | 1593 | 86 |
| 12.252.114.30 - 1 | 465 | 463 | 27 | 110 | 1546 | 29 |
| ae1.dar01.sr01.dal01.networklayer.com - 1 | 465 | 463 | 27 | 109 | 1515 | 29 |
| po1.fcr05.sr06.dal01.networklayer.com - 1 | 467 | 466 | 28 | 119 | 1556 | 29 |
| patch101.pathofexile.com - 1 | 462 | 459 | 28 | 101 | 1492 | 29 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
"
Rizuul wrote:
OK.. Hope I got it right this time.
Spoiler

|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.attlocal.net - 0 | 481 | 481 | 0 | 0 | 1 | 1 |
|108-92-170-1.lightspeed.crchtx.sbcglobal.net - 1 | 465 | 463 | 17 | 112 | 1495 | 30 |
| 76.249.80.38 - 1 | 463 | 460 | 17 | 92 | 1513 | 18 |
| 76.253.231.30 - 84 | 112 | 19 | 0 | 77 | 1046 | 20 |
| 76.253.231.25 - 85 | 110 | 17 | 0 | 427 | 1475 | 20 |
| 12.83.73.13 - 1 | 468 | 467 | 18 | 112 | 1546 | 21 |
| 12.123.235.65 - 1 | 464 | 462 | 27 | 138 | 1593 | 86 |
| 12.252.114.30 - 1 | 465 | 463 | 27 | 110 | 1546 | 29 |
| ae1.dar01.sr01.dal01.networklayer.com - 1 | 465 | 463 | 27 | 109 | 1515 | 29 |
| po1.fcr05.sr06.dal01.networklayer.com - 1 | 467 | 466 | 28 | 119 | 1556 | 29 |
| patch101.pathofexile.com - 1 | 462 | 459 | 28 | 101 | 1492 | 29 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider



latency starts right behind your router. switch it off and leave it off for 5 to 10 minutes so your providers router forgets about the configuration and negotiates a new one with your router when you power on again.


if that doesn't help, send that log to your provider.
age and treachery will triumph over youth and skill!
if you disconnect during instance changes, it's likely not the internet connection which fails to establish.

can you post your dxdiag report to pastebin.com and link it here?
age and treachery will triumph over youth and skill!
"
Rizuul wrote:
OK.. Hope I got it right this time.

|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.attlocal.net - 0 | 481 | 481 | 0 | 0 | 1 | 1 |
|108-92-170-1.lightspeed.crchtx.sbcglobal.net - 1 | 465 | 463 | 17 | 112 | 1495 | 30 |
| 76.249.80.38 - 1 | 463 | 460 | 17 | 92 | 1513 | 18 |
| 76.253.231.30 - 84 | 112 | 19 | 0 | 77 | 1046 | 20 |
| 76.253.231.25 - 85 | 110 | 17 | 0 | 427 | 1475 | 20 |
| 12.83.73.13 - 1 | 468 | 467 | 18 | 112 | 1546 | 21 |
| 12.123.235.65 - 1 | 464 | 462 | 27 | 138 | 1593 | 86 |
| 12.252.114.30 - 1 | 465 | 463 | 27 | 110 | 1546 | 29 |
| ae1.dar01.sr01.dal01.networklayer.com - 1 | 465 | 463 | 27 | 109 | 1515 | 29 |
| po1.fcr05.sr06.dal01.networklayer.com - 1 | 467 | 466 | 28 | 119 | 1556 | 29 |
| patch101.pathofexile.com - 1 | 462 | 459 | 28 | 101 | 1492 | 29 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider


Ok, this WinMTR test is meaningful. From the "dsldevice.attlocal.net" it looks like DSL Internet service. Why is that important? Because DSL is Internet communications technology from the 1990s and even though it's up to VDSL 2.0 specs if you are close enough to the CO (central office = telco exchange building or remote unit like a Stinger DSL switch) the data is running on existing telephone lines which could be 30+ years old. Every junction point from your DSL modem back to the telco (ATT) is a potential point where noise can get created. Where in the world are you anyway? I'm in SW Florida and here in the summer months rain is the #1 cause of DSL faults. Water gets into phone junction boxes, underground conduits that may have 100s/1000s of wire pairs and water will (if not a direct short) will attenuate the DSL signal and a weak signal will cause DCs and frustration. Secondly, if your DSL is one pair in a conduit bundle then you can DC easily from crosstalk where the neighbor wire pairs are bleeding a little of their signal into your wire pair and causing interference. Finally, DSL has an effective distance of about 17000 ft. from the CO head end to your DSL router. The further out you are the slower the speed is and the higher the chance is that noise will get in. Can you find an old phone that doesn't require power and plug it in, then listen to the dialtone until it stops? Can you here any static on the line or the dialtone is distorted at any time. Humidity and temperature can also affect QOS (quality of signal) so listen in when you are experiencing frequent DCs.

This last DSL troubleshooting info has to do with what is called "ringback". I've deployed 100s of Cisco LRE 755 devices in older condos that don't have CAT5 wiring (just the standard CAT3) and the one thing that high speed DSL absolutely hates is having the line signal split at any point from the dmark (demarcation point) (the junction box on the outside of the home where there is usually a short piece of phone line plugged into an RJ-11 jack so in the event a phone tech needs to check the line he can just unplug from the building wiring and plug his butt-set into it to call another tech back at the CO to test voice quality). Anyway, from that dmark point to your DSL router you don't want the line to split off and go to multiple jacks with your DSL being one of many wires. What happens is the DSL signal gets to the junction and then has to go down more than one path. The path that is to your DSL router is fine but the other paths will probably end at another room's wall jack with nothing plugged in or even worse is you do have a phone or fax plugged in sharing your DSL line. With the DSL signal reaching a jack that has nothing plugged into it then a percentage of the signal is reflected back up the line (just like when a rock is thrown into a canal with seawalls, when the splash wake hits the wall some of it reflects back). So part of the DSL signal gets reflected back and mixes back into the original signal which is very bad and must be eliminated.

In old condos or apartment buildings that I've had to install the Cisco LRE 755 devices the way I like to always do it is to use the 2nd yellow/black pair of wires and leave the red/green pair for a phone. Then I must make sure that from where the yellow/black pair enters the unit that there are no other wire splitting off from it. If the yellow/black pair is being daisy chained through a wall plate before it gets to the LRE 755 then I must take them out and splice (scotch lock) them to bypass that jack. Bottom line is that you want a single non-branching wire pair link from the dmark all the way to the DSL device. Failure to achieve this will cause many problems. If you must use the pair of wires for both Internet and voice then you must use special line filters to stop the ringback signal.

With the WinMTR results showing a best of 28 but the worst is jumping to 1500+ (over 1.5 seconds) that you probably need to run a new line from the outside dmark (or wherever that is in your home) to the wall jack that your DSL router plugs into. Time spikes of over 1500ms can easily wreck your PoE playing and I can see why you have so many DCs. It's time to rewire or get ATT to improve their line quality.

PoE is much more sensitive to communication faults than any other game I've played but even GGG can't change their net-code to compensate for the way high latency you're experiencing so you can't blame your frequent DCs on them.

Edit: I see by your first hop name of "lightspeed.crchtx.sbcglobal.net" that you are somewhere in Texas (crchtx). But signals flowing through a copper wire is not "lightspeed". Not even close.

Edit2: If you can get your max latency down low (<200) then PoE will play fine. Then and only then you can play without DCing and re-evaluate whether to financially support PoE or not. As you can see I'm a CB supporter (I love my Kiwi pet) and really enjoyed Legacy League so I thanked GGG with my financial support. If you can fix your latency problems and continue to like PoE then you can justify financial support.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous on Feb 21, 2018, 9:16:04 PM
"
Arrowneous wrote:
"
Rizuul wrote:
OK.. Hope I got it right this time.

|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| dsldevice.attlocal.net - 0 | 481 | 481 | 0 | 0 | 1 | 1 |
|108-92-170-1.lightspeed.crchtx.sbcglobal.net - 1 | 465 | 463 | 17 | 112 | 1495 | 30 |
| 76.249.80.38 - 1 | 463 | 460 | 17 | 92 | 1513 | 18 |
| 76.253.231.30 - 84 | 112 | 19 | 0 | 77 | 1046 | 20 |
| 76.253.231.25 - 85 | 110 | 17 | 0 | 427 | 1475 | 20 |
| 12.83.73.13 - 1 | 468 | 467 | 18 | 112 | 1546 | 21 |
| 12.123.235.65 - 1 | 464 | 462 | 27 | 138 | 1593 | 86 |
| 12.252.114.30 - 1 | 465 | 463 | 27 | 110 | 1546 | 29 |
| ae1.dar01.sr01.dal01.networklayer.com - 1 | 465 | 463 | 27 | 109 | 1515 | 29 |
| po1.fcr05.sr06.dal01.networklayer.com - 1 | 467 | 466 | 28 | 119 | 1556 | 29 |
| patch101.pathofexile.com - 1 | 462 | 459 | 28 | 101 | 1492 | 29 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider


Ok, this WinMTR test is meaningful. From the "dsldevice.attlocal.net" it looks like DSL Internet service. Why is that important? Because DSL is Internet communications technology from the 1990s and even though it's up to VDSL 2.0 specs if you are close enough to the CO (central office = telco exchange building or remote unit like a Stinger DSL switch) the data is running on existing telephone lines which could be 30+ years old. Every junction point from your DSL modem back to the telco (ATT) is a potential point where noise can get created. Where in the world are you anyway? I'm in SW Florida and here in the summer months rain is the #1 cause of DSL faults. Water gets into phone junction boxes, underground conduits that may have 100s/1000s of wire pairs and water will (if not a direct short) will attenuate the DSL signal and a weak signal will cause DCs and frustration. Secondly, if your DSL is one pair in a conduit bundle then you can DC easily from crosstalk where the neighbor wire pairs are bleeding a little of their signal into your wire pair and causing interference. Finally, DSL has an effective distance of about 17000 ft. from the CO head end to your DSL router. The further out you are the slower the speed is and the higher the chance is that noise will get in. Can you find an old phone that doesn't require power and plug it in, then listen to the dialtone until it stops? Can you here any static on the line or the dialtone is distorted at any time. Humidity and temperature can also affect QOS (quality of signal) so listen in when you are experiencing frequent DCs.

This last DSL troubleshooting info has to do with what is called "ringback". I've deployed 100s of Cisco LRE 755 devices in older condos that don't have CAT5 wiring (just the standard CAT3) and the one thing that high speed DSL absolutely hates is having the line signal split at any point from the dmark (demarcation point) (the junction box on the outside of the home where there is usually a short piece of phone line plugged into an RJ-11 jack so in the event a phone tech needs to check the line he can just unplug from the building wiring and plug his butt-set into it to call another tech back at the CO to test voice quality). Anyway, from that dmark point to your DSL router you don't want the line to split off and go to multiple jacks with your DSL being one of many wires. What happens is the DSL signal gets to the junction and then has to go down more than one path. The path that is to your DSL router is fine but the other paths will probably end at another room's wall jack with nothing plugged in or even worse is you do have a phone or fax plugged in sharing your DSL line. With the DSL signal reaching a jack that has nothing plugged into it then a percentage of the signal is reflected back up the line (just like when a rock is thrown into a canal with seawalls, when the splash wake hits the wall some of it reflects back). So part of the DSL signal gets reflected back and mixes back into the original signal which is very bad and must be eliminated.

In old condos or apartment buildings that I've had to install the Cisco LRE 755 devices the way I like to always do it is to use the 2nd yellow/black pair of wires and leave the red/green pair for a phone. Then I must make sure that from where the yellow/black pair enters the unit that there are no other wire splitting off from it. If the yellow/black pair is being daisy chained through a wall plate before it gets to the LRE 755 then I must take them out and splice (scotch lock) them to bypass that jack. Bottom line is that you want a single non-branching wire pair link from the dmark all the way to the DSL device. Failure to achieve this will cause many problems. If you must use the pair of wires for both Internet and voice then you must use special line filters to stop the ringback signal.

With the WinMTR results showing a best of 28 but the worst is jumping to 1500+ (over 1.5 seconds) that you probably need to run a new line from the outside dmark (or wherever that is in your home) to the wall jack that your DSL router plugs into. Time spikes of over 1500ms can easily wreck your PoE playing and I can see why you have so many DCs. It's time to rewire or get ATT to improve their line quality.

PoE is much more sensitive to communication faults than any other game I've played but even GGG can't change their net-code to compensate for the way high latency you're experiencing so you can't blame your frequent DCs on them.

Edit: I see by your first hop name of "lightspeed.crchtx.sbcglobal.net" that you are somewhere in Texas (crchtx). But signals flowing through a copper wire is not "lightspeed". Not even close.

Edit2: If you can get your max latency down low (<200) then PoE will play fine. Then and only then you can play without DCing and re-evaluate whether to financially support PoE or not. As you can see I'm a CB supporter (I love my Kiwi pet) and really enjoyed Legacy League so I thanked GGG with my financial support. If you can fix your latency problems and continue to like PoE then you can justify financial support.


Oh my goodness! Thank you so much for such a wonderfully detailed response. Further proof that the community here is wonderful.

I live in South Texas in the Corpus Christi area just a few miles from Padre Island. Also, I do, in fact, live in an old apartment complex. The phone lines are probably quite old, as well.

I am going to immediately look into cable. We don't have a lot of choices down here in my area, but we do have Spectrum.

Just for the record, my modem is only a few weeks old, and has been functioning perfectly. Since no other games have given me any trouble, I hope you can understand why I thought GGG PoE was the problem.

Thank you all for your devotion and consideration. I will be looking into your suggestions immediately and will be very happy to support the game, to the best of my ability.

*Thumbs up to the community*

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