blackout and rip

I just started 150c build and died at near the entrance of Solaris. White enemies killed my character after a blackout. I wonder why GGG does not want to implement a system where packets are lost then disconnect the character from the server.

I had 4k life and there are only a few white enemies. It must have taken more than 10 seconds for my character to die to those white enemies.

Does anyone know the answer?

Edit: I actually want to know the answer from GGG.
Last edited by TrichocereusSP on Jan 4, 2018, 10:06:23 AM
Last bumped on Jan 4, 2018, 9:29:26 AM

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