blackout and rip
I just started 150c build and died at near the entrance of Solaris. White enemies killed my character after a blackout. I wonder why GGG does not want to implement a system where packets are lost then disconnect the character from the server.
I had 4k life and there are only a few white enemies. It must have taken more than 10 seconds for my character to die to those white enemies. Does anyone know the answer? Edit: I actually want to know the answer from GGG. Last edited by TrichocereusSP on Jan 4, 2018, 10:06:23 AM Last bumped on Jan 4, 2018, 9:29:26 AM
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