Kaom's Root
Below movement speed meanking the normal Movement speed when we're Lv 1?
How does this counter to Lab poison slow traps? It's annoying Last bumped on Sep 15, 2017, 1:23:37 PM
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Yes that is exactly what it means. You can get slowed to the standard base movement speed, but no slower.
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Base speed already includes the movement speed modifiers from gear and passive. So if you use Kaom's Root, being chill and having temporal chain, you will still receive the bonus movement speed from gear and passive. But they do slow you from Speed shrine (and maybe the new belt).
(╯°□°)╯︵ ┻━┻
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" Nnnnope. Kaom's Roots has no effect on Movement Speed modifiers at all. Kaom's Roots only prevents Slow modifiers: Chill, Freeze and Temporal Chains. Unstoppable, the Juggernaut passive that people assume Kaom's Roots equates to, has a second modifier that prevents the total Movespeed Modifier from going negative. |
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But it doesn't effect against darts? Animation is still slow so, any item that counter this?
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" there is no item that prevents slow from lab darts or tar from zombies that i know of. edit: the protection on kaom's roots is only for animation speed like vipermagi said. https://pathofexile.gamepedia.com/Kaom%27s_Roots click on unstoppable to read more. Last edited by kompaniet#2874 on Sep 15, 2017, 1:19:48 PM
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" it is because slow in terms of game mechanics means something different. it means the speed of ALL character animations, thus affecting ALL of the character actions and timers. Tar, darts, hinder affect only movement speed IGN: Eric_Lindros
CET: Timezone |
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" yes exacly. i felt curious as i had forgotten why this was the case so i managed to find the answer again on the wiki and edit my post :) |
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