Everybody is freaking out about the balance changes but 1 Major thing has been forgotten
BUFF DOMINATING BLOW!!
Rework might happen in 3.1, Fine But until then why not just buff it a bit ? Like removing that horrible 35%less damage or revert the skill back to 20%less to 20% more
Spoiler
Why?
" From 20%more( level 20) to -35%(all levels) thats somewhere like 50%less damage nerf! and not only that, it removed a part of the incentive to level them gem not having the damage scale per lvl. And having its mechanic denied to endgame bosses and recent contents: - Atziri - shaper - Izaro All fights with non-Dominatable adds monsters or they die once add-phase is over. Also, league monsters cannot be Dom Blow: - Breach - Beyond What if, instead of converting Monsters into minions, Dominating blow was Converting monsters of each kind into 1 Model, 1 representative and that monster feeds from the monsters you dominate. Lets call that monster/minion, a Prime. " ________________________________________________________________________________________________ So lets say we have the Prime that does 1-10 damage and has 200 hp:
Then this Prime now has stats that goes like: Damage: 12-38 base life: 800hp (600*1.3) mods: Extra life (previously added) and Resistance aura ______________________________________________________________________________________________ And you can have 1 Prime of each type of monsters! 1 Roah, 1 prime titty bitch,1 devourer, etc Duration: The first monster you convert creates the Prime, the monsters you convert afterward are added to it. The Prime timer is frozen as long as there is another monster buffing him. Each added monster have their own individual timer that when expires make the Prime shrinks (obviously). " " The more absorbed monster(buffs) it has, the bigger it gets. This would just take the Souleater+Headhunter feeling we have with Dom blow and take it to its final and perfect form, a complete and polished skill. ___________________________________________________________________________________________ Microtransation opportunity: Using Invasion boss models as hosts for the Prime would be pretty cool and good recycling Bonus: - this could fix Bloodline issues - Increased monster diversity could be way more interesting with such skill mechanic. - the lag Dominating blow generates _______________________________________________________________________________________ 3.0 is COming: Fall of Oriath Aint it the perfect timing? ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure on Jul 28, 2017, 9:42:43 AM Last bumped on Aug 28, 2017, 7:34:25 AM
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That is an extremely cool suggestion, but alas, the proverbial plate is more than full.
Second-class poe gamer
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I was just about to ask dominating blow? And i see the op. Luckily its not nerfed with those changes, right?
edit, i mean latest beta changes Spreading salt since 2006 Last edited by Necromael on Jul 28, 2017, 10:12:30 AM
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"Melee is such in a bad shape and Summoners are so strong Blindly buffing Dom blow would even be a dice roll, its pretty sure it wont be An OP meta skill because of how its played and how the game plays it ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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That's what support gems are for (or should be, they are pure shit since the first % more multiplier got introduced).
Dominating Blow + Prime support gem = 1 big mob. Dominating Blow + other support gem = normal mob group. Easy peasy but won't happen, the whole support gem system needs to get canned and rebuild ... Make
Spectral Throw great again | |
"The whole Support gem System is being Replaced by Threshold jewels ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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" Then they make dominating blow into a different skill entirely than sexcal was thinking of. We have reworked Dominating Blow from a Minion Attack Gem into a pure Attack Gem Dominating Blow now deals a percentage of monster life as extra physical damage to nearby monsters. Removed: Revived Minion from skill. Dominating Blow will now overpower power monsters rather than corrupting them to fight alongside you. |
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I've actually been playing a Dominating Blow necromancer during the two-week race.
Finally got my Kingmaker axe so as help with the mana costs but it could be such a fun skill! Issues I've encountered: • So many mobs running around and interacting with each other during combat sometimes seems to cause desync (even with lockstep), so you go to attack an enemy but they're not actually there and you've followed that enemy over to the other side of the mêlée where they've since been killed by your other minions. • NAMELOCK! • Can dominate Perandus but can't dominate Beyond or Breach? Where's the sense in that? "Let those with infinite free time pave the road with their corpses." - reboticon Last edited by crystalwitch on Aug 2, 2017, 6:50:04 AM
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"we both have that in common An obsession for a shit item that we want to get reworked ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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Everybody does his part.
Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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