F\MOD is back
After this latest patch, I am getting CTD again from FMOD
2017/05/24 21:31:10 ***** LOG FILE OPENING ***** 2017/05/24 21:31:18 386159765 73 [INFO Client 892] Uncompressed ShaderCacheD3D11.packed/0.dat in 0.163508 seconds 2017/05/24 21:31:18 386159937 73 [INFO Client 892] Uncompressed ShaderCacheD3D11.packed/2.dat in 0.139914 seconds 2017/05/24 21:31:18 386160421 73 [INFO Client 892] Uncompressed ShaderCacheD3D11.packed/3.dat in 0.406816 seconds 2017/05/24 21:31:18 386160578 73 [INFO Client 892] Uncompressed ShaderCacheD3D11.packed/5.dat in 0.133003 seconds 2017/05/24 21:31:19 386160750 73 [INFO Client 892] Uncompressed ShaderCacheD3D11.packed/6.dat in 0.156804 seconds 2017/05/24 21:32:04 386205656 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_01.ogg 2017/05/24 21:32:04 386205734 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_03.ogg 2017/05/24 21:32:04 386205734 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_04.ogg 2017/05/24 21:32:04 386205750 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_05.ogg 2017/05/24 21:32:39 386241546 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effect/MonsterSounds/FireElemental/Chunk_$(#).loop.oggSG 2017/05/24 21:44:34 386956109 65 [WARN Client 892] FMOD MISSING EVENT: event:/Sound Effects/Skills/Fireball/Fireball_Impact_$(#).oggSG "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~ Last edited by Marinxar on May 24, 2017, 3:50:45 PM Last bumped on May 24, 2017, 3:50:30 PM
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