Expecting a new Orb for 3.0? What kind of orb would you like to see?

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Splitting Orb:

Splits an item in 2, granting randomly half of the mods each


What would be your guess
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last bumped on Aug 19, 2017, 11:18:03 PM
Orb of Ascendancy; adds one Ascendancy point to your character, up to a maximum of five. About as rare as a Divine Orb.

Orb of Clearance; removes all active prophecies. About as rare as a Divine Orb.

Orb of Brilliance; adds one random T1 mod to an item. Five times as rare as an Exalted orb.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Would be cool to have an orb that upgraded an item to the next tier.

like if you used it on an Imperial Staff it would change the base to a Judgement staff.

Or an orb that randomized the base of an item, but keeping the stats.
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SassyBeard wrote:
Would be cool to have an orb that upgraded an item to the next tier.

like if you used it on an Imperial Staff it would change the base to a Judgement staff.

Or an orb that randomized the base of an item, but keeping the stats.



This could be funny. Id personally want an orb that can transfer stats from one item(unique or rare) to another item(white base)
IGN:Axe_Crazy
Everyone seems to want an orb that would give them access to items that are difficult to come by currently. Please realize that would really ruin the game. GGG does. They took out Eternals.

I would like to see an orb that "locked" a link pattern and allowed it to be transferred to another item. Biggest peeve in this game is how difficult it is to upgrade an item because you need a better item AND have it linked appropriately. An orb that would set the links/sockets on an item to match those of an item in use would really help.

Oh... of course the original item would be consumed.
Last edited by Shagsbeard on May 8, 2017, 8:43:22 PM
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Phrazz wrote:
Orb of Brilliance; adds one random T1 mod to an item. Five times as rare as an Exalted orb.



this would be sweet, but it would have to be much more rare than an exalt. maybe twice as rare or more as what eternals were. just think of how many eternals+exalts crafters used to get the last couple t1 rolls on their crafted items.
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Phrazz wrote:
Orb of Ascendancy; adds one Ascendancy point to your character, up to a maximum of five. About as rare as a Divine Orb.

Orb of Clearance; removes all active prophecies. About as rare as a Divine Orb.

Orb of Brilliance; adds one random T1 mod to an item. Five times as rare as an Exalted orb.




not saying you have terrible ideas but


Spoiler
you have terrible ideas
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鬼殺し wrote:
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Shagsbeard wrote:
Everyone seems to want an orb that would give them access to items that are difficult to come by currently. Please realize that would really ruin the game. GGG does. They took out Eternals.

I would like to see an orb that "locked" a link pattern and allowed it to be transferred to another item. Biggest peeve in this game is how difficult it is to upgrade an item because you need a better item AND have it linked appropriately. An orb that would set the links/sockets on an item to match those of an item in use would really help.


I'd argue that it has to be slot-locked as well, so as not to confuse people trying to 6L their daggers or somesuch foolishness. Other than that, congrats. You justified the thread's existence.


Yep. Could even be locked by item class, so that your STR/DEX item couldn't transfer to a INT gear.
Orb of Anguish - corrupts an allocated passive node (allowing bricking a character permanently with a chance of a minor bonus), cannot respec the corrupted passive point or modify it with jewelry

Can only be obtained from bosses of corrupted maps as a very rare drop.
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Shagsbeard wrote:
Everyone seems to want an orb that would give them access to items that are difficult to come by currently. Please realize that would really ruin the game. GGG does. They took out Eternals.

I would like to see an orb that "locked" a link pattern and allowed it to be transferred to another item. Biggest peeve in this game is how difficult it is to upgrade an item because you need a better item AND have it linked appropriately. An orb that would set the links/sockets on an item to match those of an item in use would really help.

Oh... of course the original item would be consumed.

So basically, you want an orb that gives you access to items that are difficult to come by currently.


Anyhoo, I have one very simple idea. An orb that removes a random mod from a rare item. Rarity would be somewhere between a chaos and a divine.

Actually, I have another one. An orb that randomly changes the implicit of an item to any other implicit that is available in its slot. So on belts, it could roll any belt implicit. On 1h weapons, it could roll any 1h implicit, etc. Vaal implicits excluded of course.

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