Wtf kicked because of too many actions???!?!?!?!?

So i cant play flicker strike or what
am i not allowed to play the fuking game.
first massive lag, frame drops and rubberbanding and now this, what do you have against meeee

seriously
wtf pls
what is this even
i can make video if you want
Dungeons IIII
Last edited by Lolomawisoft on Mar 25, 2017, 6:11:15 PM
Last bumped on Mar 29, 2017, 9:28:54 AM
Here you go innybiddyviddi, lup is advised... couldnt bother to render it
https://www.youtube.com/watch?v=6hAWxw9NwrM&feature=youtu.be
Dungeons IIII
Well it was a good game
bye
Dungeons IIII
You should contact support at support@grindinggear.com
oh should i now.
i got my first answer from the after 3 weeks and all they could say was sry.
Dungeons IIII
Last edited by Lolomawisoft on Mar 27, 2017, 5:22:47 PM
"
Lolomawisoft wrote:
oh should i now.
i got my first answer from the after 3 weeks and all they could say was sry.


there is a misunderstanding, this forum mostly is for user to user help.

if the server kicks you because of network problems on either side there simply is no user help possible.
offline
But since the support is not able to help, how am i supose to play.
Because my first post is a bit ruff, ill apolegize.
I been kicked over ten times and its atm only in higher tier maps and poorjoys map.
I used lockstep because it was already unplayable with predictive.
And im not really sure where to put my anger, on this one. On the game or my own connection.
Again from my perspective, all my other games run smoothly no problems, non of them atleast involving my pc(games:bf1, codbo3, conan,LoL, dota2, csgo, my other 400 steamgames i rarely play)
This game is the one that has marked me the most when it comes to, bugs, dc's and simply unbearable fps drops.
I know im not the only one, and i just want to find someone that knows why this is happening.
Because i seen the game run perfectly and i know of people who never had troubles with the game.
I'm just at a loss here thats all.
Dungeons IIII
haven't read about "too many action" kicks when using flicker strike in predictive mode. can you post any other references?


in general, if your client's commands pile up at the server's incoming queue and it kicks you it's difficult to analyse.

usually the client is sending packets on the rate the server can handle them. the error's cause are probably either network packets being delayed or the server not being able to process them in time.

any chance you can try connecting to a different gameserver? can you do a winMTR against the one you currently play on while you're having problems? let it run for 5 min minimum.

offline
Playing on the london server for 5 min in 2 maps with lockstep spamming breaches.
somehow i didnt get kicked, but had some moments where my character was standing still and then was on the other side of the area, rubberbanding i guess.
Spoiler
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 85.184.157.129 - 0 | 464 | 464 | 4 | 17 | 129 | 15 |
| 10.240.0.112 - 0 | 464 | 464 | 3 | 5 | 21 | 5 |
| 10.240.0.5 - 0 | 464 | 464 | 3 | 5 | 31 | 6 |
| 185.107.200.66 - 0 | 464 | 464 | 3 | 6 | 39 | 5 |
| 87.116.38.121 - 0 | 464 | 464 | 3 | 6 | 20 | 4 |
| 93.176.93.8 - 0 | 464 | 464 | 21 | 23 | 38 | 22 |
| 93.176.92.29 - 0 | 464 | 464 | 19 | 21 | 35 | 21 |
| ae0.bbr02.tg01.lon01.networklayer.com - 0 | 464 | 464 | 42 | 45 | 86 | 44 |
| ae6.dar01.lon02.networklayer.com - 0 | 464 | 464 | 43 | 46 | 71 | 44 |
| po1.fcr01a.lon02.networklayer.com - 0 | 464 | 464 | 43 | 46 | 64 | 45 |
| speedtest.lon02.softlayer.com - 0 | 464 | 464 | 42 | 45 | 63 | 46 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider


I also have a post in the tech forum, some ranting and some usefull info on my problem.
https://www.pathofexile.com/forum/view-thread/1846427/page/1

the server might have had a bad day and decided to kick, since it havnt happend today.
Then again my frames are still unstable and at somepoints making the game unplayable(this is the only game i have ever had these problems).
Dungeons IIII
Last edited by Lolomawisoft on Mar 29, 2017, 7:31:42 AM
"
cronus wrote:
haven't read about "too many action" kicks when using flicker strike in predictive mode. can you post any other references?


in general, if your client's commands pile up at the server's incoming queue and it kicks you it's difficult to analyse.

usually the client is sending packets on the rate the server can handle them. the error's cause are probably either network packets being delayed or the server not being able to process them in time.

any chance you can try connecting to a different gameserver? can you do a winMTR against the one you currently play on while you're having problems? let it run for 5 min minimum.



"

Playing on the london server for 5 min in 2 maps with lockstep spamming breaches.
somehow i didnt get kicked, but had some moments where my character was standing still and then was on the other side of the area, rubberbanding i guess.

Spoiler
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 85.184.157.129 - 0 | 464 | 464 | 4 | 17 | 129 | 15 |
| 10.240.0.112 - 0 | 464 | 464 | 3 | 5 | 21 | 5 |
| 10.240.0.5 - 0 | 464 | 464 | 3 | 5 | 31 | 6 |
| 185.107.200.66 - 0 | 464 | 464 | 3 | 6 | 39 | 5 |
| 87.116.38.121 - 0 | 464 | 464 | 3 | 6 | 20 | 4 |
| 93.176.93.8 - 0 | 464 | 464 | 21 | 23 | 38 | 22 |
| 93.176.92.29 - 0 | 464 | 464 | 19 | 21 | 35 | 21 |
| ae0.bbr02.tg01.lon01.networklayer.com - 0 | 464 | 464 | 42 | 45 | 86 | 44 |
| ae6.dar01.lon02.networklayer.com - 0 | 464 | 464 | 43 | 46 | 71 | 44 |
| po1.fcr01a.lon02.networklayer.com - 0 | 464 | 464 | 43 | 46 | 64 | 45 |
| speedtest.lon02.softlayer.com - 0 | 464 | 464 | 42 | 45 | 63 | 46 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider



I also have a post in the tech forum, some ranting and some usefull info on my problem.
https://www.pathofexile.com/forum/view-thread/1846427/page/1

the server might have had a bad day and decided to kick, since it havnt happend today.
Then again my frames are still unstable and at somepoints making the game unplayable(this is the only game i have ever had these problems).


same shit just on the frankfurt server
Spoiler
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 85.184.157.129 - 0 | 937 | 937 | 4 | 17 | 162 | 12 |
| 10.240.0.112 - 0 | 937 | 937 | 2 | 5 | 20 | 6 |
| 10.240.0.5 - 0 | 937 | 937 | 3 | 5 | 49 | 19 |
| 185.107.200.66 - 0 | 937 | 937 | 3 | 5 | 42 | 11 |
| 87.116.38.121 - 0 | 937 | 937 | 3 | 5 | 21 | 12 |
| 93.176.93.8 - 0 | 937 | 937 | 21 | 23 | 39 | 23 |
| 93.176.92.29 - 0 | 937 | 937 | 18 | 21 | 36 | 29 |
| ae7.bbr01.eq01.ams02.networklayer.com - 0 | 937 | 937 | 37 | 40 | 105 | 39 |
| ae0.bbr02.xn01.fra01.networklayer.com - 0 | 937 | 937 | 30 | 33 | 85 | 33 |
| ae6.dar01.fra02.networklayer.com - 0 | 937 | 937 | 31 | 34 | 107 | 33 |
| po1.fcr01a.fra02.networklayer.com - 0 | 937 | 937 | 31 | 33 | 47 | 33 |
| speedtest.fra02.softlayer.com - 0 | 937 | 937 | 30 | 33 | 48 | 33 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
Dungeons IIII
Last edited by Lolomawisoft on Mar 29, 2017, 7:56:37 AM

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