[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

I just killed shaper facetankign everything with this gear w/o any issue n it had alot more dmg then i tought it would .




I also go pathfinder to fix the res issue with the perma flask n i run purity of lightning

POB:https://pastebin.com/AysgW9qQ


So id say it require some investment don't need that much GG gear but id say require 10-20ex n it could do everything including uberelder with very good dmg. I think the indigon version could be the final endgame pushing version of mjolner.
A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
Last edited by philophil on Sep 2, 2018, 4:05:14 PM
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philophil wrote:
I just killed shaper facetankign everything with this gear w/o any issue n it had alot more dmg then i tought it would .




I also go pathfinder to fix the res issue with the perma flask n i run purity of lightning

POB:https://pastebin.com/AysgW9qQ


So id say it require some investment don't need that much GG gear but id say require 10-20ex n it could do everything including uberelder with very good dmg. I think the indigon version could be the final endgame pushing version of mjolner.


And jewels? Any fevered mind / Watchers eye with recovery?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Here's a shaper run with it 1 stupid death
https://youtu.be/stydDZMWkE0

sry forgot to post the jewel



Yes the silence jewel is GG but i didn't used my LL jewel because they are even better with all 4 attack speed stats. No watcher's eye or fevered mind all u want is a mana cost on cyclone that is between 25-30.

Yes a clarity with 10% chance to recover or clarity MOM would be GG but i don't feel like investing in this league version since i have a far greater LL version.

Also the GG ring isn't required don't even need warlord mark sure its helpful but its not required to get the build going. All is require is CDR boots n belt with strength n res. Also the flat cold on ring isn'T required since we should have 100% uptime on TOH.
A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
Last edited by philophil on Sep 2, 2018, 4:50:42 PM
Looks good. I will try Hierophant version that I posted earlier to see how that ones performs.

Ok heres mine Indigo Hiero Mjolner after some in-game testing:

https://pastebin.com/a2Y69PvT

Did a couple of T12-T13 map runs. Worsk like a charm. Gonna do some optimization tomorrow and some hard content. So far I can ramp up 2k spell dmg on Indigo no problem basically making this one 2 times the DPS of the Jugg. While still having tons of survivability, kingsguard healing checked and almost non flask management required (full auto mode for lazy guys like me).

EDIT: Corrected some PoB minor errors, updated pastebin.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 3, 2018, 2:13:42 AM
Rico can we get new talent tree for marauder ?

thanks

they changed the way at the top :D Where light of divinity is :D
Last edited by DayZSeelenstein on Sep 3, 2018, 8:46:10 AM
"
Rico can we get new talent tree for marauder ?

thanks

they changed the way at the top :D Where light of divinity is :D


There you go:

3.4 passive skill tree
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
hey Rico!

Any idea whats better to do? disadvantages of going jugg vs hiero? I'm trying to budget for the build but i also dont want to roll a jugg if hiero is just better. I looked at the PoB for the hiero you posted and i see a lot of nice QoL like leech with arcane surge. Is it better to go hiero only once you have indigon?
Jkurs on twitch, come and join the action . :)
"
Jkurs wrote:
hey Rico!

Any idea whats better to do? disadvantages of going jugg vs hiero? I'm trying to budget for the build but i also dont want to roll a jugg if hiero is just better. I looked at the PoB for the hiero you posted and i see a lot of nice QoL like leech with arcane surge. Is it better to go hiero only once you have indigon?


Hey, Hiero is currently under testing&optimizing. So far I can tell that Hiero regarding up to T15 maps is very tanky and in terms of pure DPS it provides much higher numbers than Jugg. In fact if math is correct it goes double the DPS of a Jugg, expect around 700k sustainable Shaper DPS. However to make sure I must yet do some DPS checks vs those big boys like T16 Guardians and Shaper. Than I can elobarate on which build is better.

Here is a quick teaser - T14 Colosseum double boss with dangerous mods done on Hiero:

https://www.youtube.com/watch?v=ianQte972XM


And this is some teaser on what to expect in terms of DPS:

https://www.youtube.com/watch?v=79brKuDqBGE


If you take a closer look Discharge tootlip goes to 140k+ after Indigon is stacked up. This is with single support gem and Arc socketed, with just Atziri flask up and without RF and EE factored in. Arc goes 30k+ tooltip which means over 65k Arc dpu (as tooltip doest account for 120% more Arc property) which together translates to 200k+ damage per trigger. With 4 triggers/s thats allready 800k DPS, still without RF, EE and res penetration factored in. With EE and penetration factored in we are talking 920k Shaper DPS when fully stacked.

Indigon stacks and ramp up damage: click

Most current pastebin will be provided later as build is not optimized yet.


Now that said I dont think I will be doing a separate guide for Hiero as the core idea of Indigon Mjolner Discharge abuse isnt mine. All credits goes to Phil aka salty with his Low Life and Life MoM Pathinder versions. It is more likely that when Im done with optimization I will provide info that will be inlcuded in Phil's guide for Indigon Mjolner. It was about time for someone to design a better mjolner build to continue this wonderfull legacy with some improvements and fresh ideas. That said Jugg is still up and kicking.


BTW Hierophant Indigon Mjolner = Him ;)

Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 3, 2018, 6:14:42 PM
Gear


Using this build in Delve, first time using Mjölner, cyclone or righteous fire. So far managed to get T6 maps and those are easy. Uber lab was easy.

To do: Get more levels, get better flasks, get Devoto's, 5-link armor (then 6-link), get decent jewels, further corrupt gear, level gems (buy certain level 21 gems), get quality on gems, get level 3 or 4 enlighten and via that last purity aura, get more attack speed, get CDR belt
Spoiler
"
RicoKGB wrote:
"
Jkurs wrote:
hey Rico!

Any idea whats better to do? disadvantages of going jugg vs hiero? I'm trying to budget for the build but i also dont want to roll a jugg if hiero is just better. I looked at the PoB for the hiero you posted and i see a lot of nice QoL like leech with arcane surge. Is it better to go hiero only once you have indigon?


Hey, Hiero is currently under testing&optimizing. So far I can tell that Hiero regarding up to T15 maps is very tanky and in terms of pure DPS it provides much higher numbers than Jugg. In fact if math is correct it goes double the DPS of a Jugg, expect around 700k sustainable Shaper DPS. However to make sure I must yet do some DPS checks vs those big boys like T16 Guardians and Shaper. Than I can elobarate on which build is better.

Here is a quick teaser - T14 Colosseum double boss with dangerous mods done on Hiero:

https://www.youtube.com/watch?v=ianQte972XM


And this is some teaser on what to expect in terms of DPS:

https://www.youtube.com/watch?v=79brKuDqBGE


If you take a closer look Discharge tootlip goes to 140k+ after Indigon is stacked up. This is with single support gem and Arc socketed, with just Atziri flask up and without RF and EE factored in. Arc goes 30k+ tooltip which means over 65k Arc dpu (as tooltip doest account for 120% more Arc property) which together translates to 200k+ damage per trigger. With 4 triggers/s thats allready 800k DPS, still without RF, EE and res penetration factored in. With EE and penetration factored in we are talking 920k Shaper DPS when fully stacked.

Indigon stacks and ramp up damage: click

Most current pastebin will be provided later as build is not optimized yet.


Now that said I dont think I will be doing a separate guide for Hiero as the core idea of Indigon Mjolner Discharge abuse isnt mine. All credits goes to Phil aka salty with his Low Life and Life MoM Pathinder versions. It is more likely that when Im done with optimization I will provide info that will be inlcuded in Phil's guide for Indigon Mjolner. It was about time for someone to design a better mjolner build to continue this wonderfull legacy with some improvements and fresh ideas. That said Jugg is still up and kicking.


BTW Hierophant Indigon Mjolner = Him ;)




So besides not really knowing, do you think that hierophant would be comparable to jugg WITHOUT indigon? I can see in PoB that like 80% of the dmg is mostly from indigon. The item is absurdly expensive this league, but if you tell me that its at least STILL somewhat better than going jugg WITHOUT indigon, it would alter my decision in rolling a jugg lol. I guess im just asking if Hierophant is the EXPENSIVE method and jugg is the "budget" version.
Jkurs on twitch, come and join the action . :)

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