Raider/Pathfinder ascendancy suggestion

With the addition of more caster/cold focused areas in the new skilltree for the raiderstart in 2.6, raider and pathfinders "attackspeed/-damage" nodes, should also grant castspeed and spelldamage.

especially the raiders onslaught and frenzy tree and the pathfinders move and attackspeed node before the anti bleed point.

I see the raider as a class who's primary design goal was to have something that is based on kills and frenzy charges, and clearing an area really fast. basicly flying trough without giving any direct defensive buffs or requiring bloodrage for example. This concept isnt inherently attributed to attacks as a skill subcategory, so it whould make sence to give spells the same benefits.

Even frenzycharges themselves arent made for attackbuilds only. they grant attack AND cast speed ontop of a generic more damage multiplyer.

Last edited by iHaku on Feb 25, 2017, 5:39:29 PM
Last bumped on Feb 26, 2017, 4:53:34 PM
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Do those classes really need anything more? That might be cool if a Scion version of Raider offered that bonus but these classes are in a great spot atm.
its not "more" in that sence because attack builds dont gain anything from this buff. it whould solely be focued for casters that want to go ranger.
i recently got asked about a freezing pulse ranger and ascendancy wise it kindaaaa works but it feels super bad to pick nodes that have only attack based stuff that dont grant the same benefit for casters.

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