Legacy League Relics

Love it!

And I have to say Kudos to making the items not divineable. Last thing we need is a shit ton of perfect legacy items. This should make for some interesting additions without going too far over the top.
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WhiteMagick wrote:
Maybe I am missing something, but I see no change in the searing touch after the divine?


Its a lvl 13 staff vs lvl 60 :)
Last edited by 19iggy94 on Feb 22, 2017, 9:25:19 AM
ai caramba!
Def hyped up!
Oh hi
MADNESS! D:
WTB shiny BoR, offering shiny Charizard.
"
19iggy94 wrote:
"
WhiteMagick wrote:
Maybe I am missing something, but I see no change in the searing touch after the divine?


Its a lvl 13 staff vs lvl 60 :)


The ilvl difference has nothing to do with the divine orb.

The divine did:
Spell Damage 37->35
Fire Damage 34->39

The point of this was to show that using the divine orb on the relic rolled within the normal range for that item without changing tiers or changing the base item.

Exactly like the OP said right before the linked Searing Touches:

"Finally, some Relics underwent such massive changes that using a Divine Orb will only roll mods within its current range. In these cases, this is the result of the item having undergone a significant change, such as a change to its base type."
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I do not feel obliged to believe that the same God who has endowed us with
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-Galileo Galilei
"
ok but what we need to know is how rare this item drop will be. Is it as rare as dropping an ex or as rare as dropping a mirror or it is between the two ?


Like dropping T1 unique (Shavs etc)
Legacy League is quite possibly the best idea in any gaMe ever!!!

I've lost control of the controls...
Jesus take the wheel"
RAizQT during Kammel HC race
Last edited by Ain_Soph_Aur on Feb 22, 2017, 11:05:07 AM
Path of Exile is no longer a "diablo clone" but other ARPGs will be POE Clones!

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