Next league, make less grindy/trade enforced challenges.
" How? Corrupting boxes is a total crap shoot. You might not get any jewels. The only corrupt-only jewels that have any real value (off the top of my head) are viridian bases (Sac Harvest, Chill early on, etc.). ID'ing viridians is worth it, because you regal if good, vaal if shit, which gives you a chance of getting a decent corrupt-only. I don't even understand why we are talking about vaaling jeweler's boxes though. That has literally nothing to do with the corrupt only challenge xD... U MAD?
| |
" Agreed on the 10k tiers, in the end i think i will manage it. The main problem really is the RNG/chayula stuff, imo. Chayula is too damm rare (tul/esh/xoph is around 6-8c each, uul is 19, chayula is 298; lmao) just +-2900% more expensive than the average of the other 4. Buff life on the right side of the tree! Just a little! Pretty Please! Last edited by The_Risen on Feb 14, 2017, 1:06:07 PM
| |
" Maybe there is a misunderstanding. I was complaining about the jewel challenge leading to waste-some-currency-for-no-proper-gains (corrupting individual jewels of 'bad' or unwanted type) which no normal player would otherwise do. The reason why I brought up boxes is the following: If the challenge would be so that getting corrupted jewels from box also counts then I would rather corrupt boxes (at first) instead of individual jewels. Because corrupting boxes is good anyway. Or rephrased: The challenge is made so that it leads to artificial inefficient behaviour. Not sure if I made my POV properly clear. Or trying again: Challenges should be so that they reward smart behaviour: If I want a bunch of different corrupted jewels I corrupt boxes at first. Instead it rewards stupid (disregarding the challenge) behaviour: If I want a bunch of different corrupted jewels I corrupt individiual ones (of 'bad'/unwanted type). No wonder it's lost, it's in the middle of the jungle!
| |
" This is exactly why I didn't use "GG" jewels but "correct" jewels, things that you could sell for ~1 or 2 chaos maybe. Things with for example 2 damage modifiers that can fit some builds ( and not life / ES here, bcause BHC ) and another meh but not necessarily pointless mod :
Spoiler
And yes, I often dislike vendoring things that could be useful to others The implicit might just make them more attractive, or why not increase the price by a chaos. And if it bricks it .... w/e. And if you want corrupted jewel ..... I also think that corrupting boxes is very inneficient. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz on Feb 14, 2017, 7:23:45 PM
| |
I'm going for 40 this league, and despite being stupid easy, these challenges are SOOOOOOO rng dependant, i'm really busting all my coin (up to more than 15ex atm) trying to do some myself while buying what i can.
This is yet the most stupid set of challenges i've seen in this game. It's: stupid easy but strong RNG, therefore, grindy. Grinding is not a challenge, never will be. A challenge is something that makes you give your best or near it, nothing less can be considered a challenge. Worst challenges ever made in humankind gaming existance: Corrupt jewels + chayula id. People sell the id, ploft, challenge solved, want to do it yourself? Be prepared to spend 4ex20c each time and maybe lose everything because not a single unique drop. ROFLMFAO edit: or may be lucky and get it without even knowing while playing the game xD i know it would've saved me the stupid idea of "gambling" chayula (because we don't go there and kill it, we go there and gamble it); Buff life on the right side of the tree! Just a little! Pretty Please! Last edited by The_Risen on Feb 25, 2017, 1:58:12 PM
| |
More outlandish challenges.
Kill normal brutus, solo, before level 11, with a punch. I suggested this elsewhere, but with only a white weapon, but I realized that would be too easy and exploitable. This way, there is no fuss. Finish him with a punch. (Facebreaker requires level 16 for the record) Left 4 Dead 2 had a similar achievement to take down the Tank with a melee weapon. A kid with a magnifying glass. . . looming down on the anthill. Eventually one is going to get you.
| |
" Well you take issue with a very different set of challenges than I do. If it's obvious that the best way to complete a particular challenge is to buy it, that's what you should do. For the corrupt jewels, the only way I see it being bad RNG-wise is if you don't buy vaal orbs. I'm pretty sure I made a profit on that challenge since there are some very valuable viridian corrupt uniques. The challenges I don't like are the ones that require massive time investment such as the 10k map tiers, find chayula in a breach, or open a warbands strongbox. |
|
" Yup, i know, i gave up, will try to get the jewels + id by using the last currency i have. =/ feels so lame. Buff life on the right side of the tree! Just a little! Pretty Please!
| |
It's very good that half of the challenges are "just play the game" (maybe with a little effort put in, like actually killing merciless malachai for the first time ever, turn left in imperial gardens and activate the library waypoint, or other minor inconveniences).
For the rest: I think the best challenges for players are generally ones that don't need "very specific parameters for completion". You find this pattern in a lot of this league's challenges. Upgrade 10 breach uniques: There's a list of 17, you only need 10, and you can let RNG decide which ones you'll get. Just farm breachlords, you'll get there. Fine. Kill Vaal bosses: 5 out of 6. Fine. Twinned maps: 1 per tier. But you get to choose which bosses you like to double up. Fine. Atlas bonus: 25 out of a lot more. Fine. So, how to apply this to other challenges? Divination cards: I'd have included sets up to 16, and then make it "10 out of 16" again. The entry for 11 was a pain in the ass, as there's no common/cheap entry for that number. Who actually wants to farm Crematorium for ages? Identify breach uniques: not one per breach lord, but "10 out of 17". Sextant mods: 10-15/X, not 6/6 specific ones. And, the biggest offender: I really despised "open a warband chest". That's just nuts, even though I found one eventually after 6.5k map tiers. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
|
|
100% agreed.
bought All 11 of my Artist cards after running like 200 "over grown ruin" and finding zero The treasure prophecy (2 sets before I found unique strong box) I usually dont give a crap about challenges though and any i get are by accident. I certainly never focused on them. Had to have dem wings this time. Good thing is MTX sux next season so I'm back to not caring My only real goal in this game every season is kill hardest bosses Git R Dun! Last edited by Aim_Deep on Feb 25, 2017, 4:20:09 AM
|