constantly crashes - "out of memory" / fresh install / packcheck OK
when entering a new area ( mostly its MARKET in act 3) my game crashs
its a fresh install on a SSD, with fresh windows XP i ran packcheck 2 times, and it said always evrything is fine. i have 3.5GB RAM, 512MB memory on graphiccard, 110GB free on drive. i get the message: --- "Art/Textures/Environment/Act3/towncomb02ns.dds": In source code file: Resource\TextureResource.ccp at line 37, Processin file: Art/Textures/Environment/Act3/towncomb02ns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --- | |
Same issue. Auto crash whenever I attempt to go from Act1 base to first area. "Out of memory"? No, you are not, you are at just 1,5 GB, not on 2+GB.
--------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Exception --------------------------- "Art/Textures/Environment/beach/seaweedns.dds": In source code file: Resource\TextureResource.cpp at line 37, Processing file: Art/Textures/Environment/beach/seaweedns.dds Error: E_OUTOFMEMORY Description: Ran out of memory --------------------------- OK --------------------------- --------------------------- Microsoft Visual C++ Runtime Library --------------------------- Runtime Error! Program: C:\Spill\Path_Of_Exile\Client.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. --------------------------- OK --------------------------- |
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ye I also have to click 5 times through this messages
just to lazy :P | |
PUSH
installed it again. first i thought now its ok, but after some hours it crashed again, same type this time when reentering forest camp | |
Forum search hard to use...
"If you're frequently getting a "E_OUTOFMEMORY" or "Unable to Map File" error when changing areas, try turning Texture Quality down, or put -gc 2 at the end of your Path of Exile shortcut (Open the shortcut properties, and add a { -gc 2} after the last quotation mark). If this still doesn't help, try -gc 1. Doing this will increase load times between areas you have visited, and similar areas." Act 3 needs alot more memory, because the maps are much bigger. Edit: You can also try to close all backgroundprograms. Last edited by Braindead22 on Feb 23, 2013, 11:47:26 AM
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its a windows XP only prob in act3 the game needs more than 2 gigs ....>>.. win XP can only see 2 gigs (evan if you have larger amount fitted to motherboard)
devs said thay are working on it .... but its been alot of weeks now and devs have been quiet ;-( i can do act 1 + 2 all day and have leveled up other chars to end of VaaL fight(act 2) with No crashes but Act 3 crashes every waypoint/teleport ;-( Bonan..2hander,Miss Bitch..whitch, ThongBow..ranger
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Unplayable for me right now.Crash after crash after crash. Is there a race ending or something? Seems like when races end the game stops working properly a few times I noticed.Or is it the weekend warriors all trying to log in at the same time? It's so odd the game will run great for me for days on end and then all of a sudden things go to shit. Never the less this sucks...
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Crashes for me upon loading screen for level change to any level other than town after entering an area in act 2. several E_RANOUTOFMEMORY error dialogs. It's unfortunate because I just upgraded my memory from 3gb to 3.5gb hoping it would make some difference, however it hasn't made any difference whatsoever. This is with "-gc 2" in command line, with lowest graphics settings, and on administrator account. Using Windows 7 32-bit with a core 2 quad & nvidia geforce gts 250. All other games run fine...
Last edited by maskedpillager on Mar 17, 2013, 3:15:54 AM
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If you have a 32 bit system with at least 4gb of RAM,then you just need to increase the UserVa to 3072.
just google "/bcdedit set IncreaseUserVa 3072" if you are on Vista / W7 and so on. if you are on XP,google "/3GB switch". you'll see this will solve your out_of_memory issue :) |