Quick map mods question
Real short questions:
1. When a mod says it reflects an element, does it reflect the damage I do before or after conversion? 2. When a mod says that monsters have an x% chance to avoid bleed, poison, status ailment, or somesuch, is that per hit? (So that if I hit that monster 10 times in quick succession, could I still inflict one of those ailments upon it?) Thanks much in advance Underrated stats: Basic human decency, small quantum of respect, microportion of compassion Last bumped on Jan 16, 2017, 2:03:47 PM
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" 1) Converting with physical to lightning support for example will have the lightning portion reflected. Any form of elemental to elemental doesn't matter, it all gets reflected. 2) yes. "It's all clearer now
And I hear her now And I'm nearer to The Salvation Code" |
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" Thank you. Regarding #1: I deal 100% fire damage via spells, and then about 50% of that gets converted to chaos; I was wondering if I get about 50% of my damage reflected or 100%. Underrated stats: Basic human decency, small quantum of respect, microportion of compassion
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" Only elemental-fire--portion of your damage will be reflected. Chaos damage can not be reflected, one reason to go Chaos is reflect prevention. I assume it is your final damage, after all conversion that is reflected, which might be useful to account for your own resistances--having additional resistance of your primary element would result in less damage taken from reflect. |