Helm enchants
" Necropolis master craft service Necropolis My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Necropolis veiled crafting all service all crafts mods Necropolis SC master craft service Necropolis SC craft mod! Veiled crafting Service Necropolis craft PM: TreeOfDead |
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RNGesus loves you all.
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I like how a ton of people say this is optional. It's as optional as leveling your skill gem up or linking your gear, or using skill points. One of the big reasons to keep playing in an ARPG game is to take your character and keep pushing the power of it further. Why would you not want to seek out enchantments?
The enchantment system is one of the most disappointing things about the lab. Instead of being this concept you enter the lab and attempt to get... it just became a market thing. Your not supposed to be able to get the enchant you want from doing enchants... really? I hear that a lot, could be one of the dumbest things I've heard. We can do better then this, and certainly PoE can do better then this. |
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" +1 : I totally agree with these arguments. The current system goes against diversity. And that's not PoE philosophy. |
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OK. Return after long time. Have to repeat myself and talk more.
1. Try to buy Deicide mask with 30% reduse Herald of Thunder mana reservation on Legacy. You don't found even one helm, because this combination does not exist. I can't buy this enchant on this base type even I want to buy them. 2. Try to look a base type spread by finding only enchant. 80% (or more) is the fucking Hubris. 5% (or less) is some randon bases that I don't need. Another 5% (or less) is a random unique, but I need non unique helm, because I need stat from essense of Horror craft. All other is: Devoto's Devotion and Abyssus. Nice diversity. 3. I don't wan't to try catch this enchant by myself, because: " And this I said more than half year ago. Nothing was changed. I run Uber lab 100+ times and don't get enchant that can be useful for me. For all my builds on Legacy. And amount of skills will be raised. Already announced 3 new skills, so it's a minimum of 6 new helm enchants, that lower down a chance to obtain any other. Why GGG don't do anything with that? I have no idea. But I have idea how make this better. With one very important comment.
Spoiler
Also you can see that I suggested that mora than year ago. E = mc^(OMG)/wtf
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