Bandits - Bug or working as intended?

Full party at Kraityn, we all selected Kill, Kraityn never attacked us. I think we had to remake instance and/or drop some party members in order to get the quest to work.

I am curious as to whether this would have been a bug or if there is some other variable that stopped it from working as expected?
Last bumped on Dec 5, 2016, 4:02:03 PM
Might possibly be a bug. I believe the intended behavior is that the bandit doesn't act until all party members in the area have selected an option. The fact that you had to drop some party members indicates to me that one or more party member didn't pick an option, so the game was still waiting (it would not be a bug in that case).
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