life vs ES - what 2.5 brings us..
"Im thinking about using this chest on my Marauder tbh, 30% spell dodge and free AA is pretty hard to pass up regardless of the lower stats and -30% cold resist. At the very least im certainly going to try it out. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" Basically, yes! :P I made this pun in my guild chat the other day. It's spelled "breeches" when it means trousers. Need game info? Check out the Wiki at: https://www.poewiki.net/
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Another note about the belt since I just thought about it.
I am actually more likely to use this Belt when I go CI with my Raider than I would do when I go Eva or Hybrid, and that is essentially the issue. | |
"is it because you can go afford to give up the ES and res on belt when youre CI but not when you're life ? | |
" i have around 40 lvl ~90 characters in standard. i know perfectly well how easy it is to die with 5k HP, sadly. i could 'buy' the 'belt slot gives your Raider 40% aspd and ms, thus it is cool' if i didnt know how little it matters in a sh.. storm that some of the boss fights are. i really - and i mean really - would rather wear +1 end charge belt with crap stats (or one of many common unique belts that give me something that SOLVE SOME PROBLEMS - like Wurm's Molt mana leech, freeing me from any mana woes, forever) on the other hand this belt grants ~300 AR/EV and ~6% life so it is not that bad defensively. issue is: EV has a steep diminishing returns curve and after some point it is pointless to scale it and AR simply doesnt do much due to the magic formula it is based on movement speed.. it matters, true. but daggers are the most popular item class for a reason: whirling blades. whirling blades make any movement speed purely cosmetic (you cannot WB in towns) and while WB is affected by aspd it is the local aspd roll on a weapon that makes all the difference. for me this belt is THE SAME design initial Berserker class had: too much fluff, too much conditional boni that fail when needed and work when not needed and surprising restraint while at the same time giving free candy to ES players note: Izaro with Essences or other elemental bonuses can EASILY hit you for 5.5k. been there done that and it wasnt pretty. and while movement speed is a huge boon in this fight - the area is cramped (by design) to limit kiting. anyway, this is an OK belt, your character gets stronger with it compared to the empty slot ofc. but for a TOP TIER item it is a huge let down. the only thing keeping its prices up is rarity (ilvl80 minimum + just how f.. rare Vanguard belts are in general). however i strongly doubt people would go leaps and bounds for it just for the aspd/ms bonus it gives (fortify you need to get from other sources PS. vaal breach gem is super cool without all this loot clutter i can see from league videos | |
That ammy would make low life RF even easier to run was my very first thought with it. That and low life but yeah its really is starting to get to the point going ES is almost always a better option in most cases. Not all but most.
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear. | |
" It is basically that. I don't care about resistances too much, if you wear a shield you can compensate a lot there. And again as CI you get another Melee Multiplier, so losing out on the Dualwield multipliers isn't too punishing. If you look at your items overall just check out which one gives you the most HP, it is usually a rare leather belt (or a unique like Headhunter). For some reasons Belts give you more HP than any other (rare) item. So making a belt that is aimed at a Life based Armor/Evasion hybrid wasn't such a good idea. " 6% Life is not really much though. I just depict it as nothing. If you have 2k base HP, which is a bit, this gives you 120 HP. A rare belt with 140 HP though will give you over 400 HP very likely. It is essentially a leather belt without another life roll and I wouldn't want that. And I agree Eva over 50% doesn't do too much, again Raider is different, because you get 25% more chance to evade melee attacks with onslaught, so you might be able to aim for 67% essentially making only every 3rd attack hit you. " Oh to be fair, I played a Chaosstorm Trapper with 9k ES and it was incredible easy to die :P. However I personally die less on a very mobile character than I do on one that has a high buffer, because unless having lags or being terribly sleepy (or drunk) I'm decently aware of my surroundings. I usually don't play characters to 90, because it's boring, I usually start new chars in the 80s. So my point here is that it isn't so much harder to die with 6k HP, exspecially on painfully rolled red maps there are situations that are almost impossible to get out of unless you decide to never get into them in the first place. " Honestly I never got a dagger better than Binos :P and Binos sadly has no local Attack Speed roll. " Well that is the thing. I'm thinking about going a bit Evasion/ES hybrid with a raider and using this belt for getting reliable Onslaught on bosses. But then again I might as well go just ES, depends on if I get that chest, I would like to try it out, but I could also see me using Skin of the Loyal which again is pretty much designed for ES chars, because again it equals a 300 to 700 ES chest (depending on how much ES your other items have and if you run discipline), while it has not a single point of life. And again I don't even look at the Fortify on Melee Stun, I always use a Shield Charge - FA - Fortify Setup or the same on Whirling Blades, not having to use Fortify there would free up an entirely useless gemslot^^ (well I could place Vaal Breach there :P). |