New League Concept: "Champions"

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Chadwixx wrote:
Didnt read the op, but can GGG please implement this and scrap the breach?

the reasons for devs posting on reddit, i can see them!

(edit: sorry for derail)
age and treachery will triumph over youth and skill!
Last edited by vio on Dec 7, 2016, 4:01:34 AM
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Chadwixx wrote:
Didnt read the op, but can GGG please implement this and scrap the breach?

I don't know how long their cycle is.

Even if they fell in love with this and started working on it tomorrow, I doubt we'd see it for ~2 more temp leagues. :(
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vio wrote:
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Chadwixx wrote:
Didnt read the op, but can GGG please implement this and scrap the breach?

the reasons for devs posting on reddit, i can see them!
You say it like there aren't hundreds of redditors upvoting/commenting posts there without reading them.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
I like the concept of smaller maps with less travel and more 'boss' enemies.

Though I would like to see the map system made more relevant overall. There are more interesting things you can do with proc generation than filling up a big ass square.

The theme of champions is something I'd have to see.
A kid with a magnifying glass. . . looming down on the anthill. Eventually one is going to get you.
Last edited by Maceless on Dec 7, 2016, 4:12:22 AM

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