Shock and Horror boss issues

Honestly, just do this boss once, for the Atlas bonus (preferably with no damage/speed mods), and never bother with it again. It is not worth the time dancing around the totems and risking death, while you can just do anything else.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq on Sep 26, 2016, 4:12:13 AM
"
Perq wrote:
Honestly, just do this boss once, for the Atlas bonus (preferably with no damage/speed mods), and never bother with it again. It is not worth the time dancing around the totems and risking death, while you can just do anything else.


This is Wisdom. The boss is overpowered and far too dangerous for the rewards.
"
TigerSpook wrote:
This is Wisdom. The boss is overpowered and far too dangerous for the rewards.

Wasn't it already nerfed to the ground? The only thing left is sending Touché Turtle to tie its tentacles in a knot.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Many of the single elemental bosses (including this one) can be "cheesed" by using +max resist: Saffel + purity + flask => laser does very little damage (can easily break it by temporarily going past pillar) and totems are too slow to hit if you stay mobile.

As long as there are no bad map mods (-max resist esp)...
No wonder it's lost, it's in the middle of the jungle!

Report Forum Post

Report Account:

Report Type

Additional Info