Reduce drastically or eliminate completely the exp lose on death
" Because GGG totally locks content behind those last 8 levels. "It's all clearer now
And I hear her now And I'm nearer to The Salvation Code" |
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" hints for those that have problem in softcore leagues softcore has no secret just level up and try kill the shaper, merciless malachai... just level up and complete a corrupted magic map tier 15, get essence microtransations for free just level up and go uber labyrinth, die so many times u want, do this until u learn the game if your build can not kill the shaper, search for one that show a video killing the shaper (dont trust on "its viable for this or that" without video) try out! are you new? softcore has no secret, when u finaly get level 100, your will die, and so what?...u are free! exp lose on death is just a way to say to u "learn the game because this game is not easy" "u are not ready yet" if u can not level up, run maps with -1 or -2 tier where u are dying The end of all that is - The winter has come - Hold the door - The North Remembers
I hope you have a good life on the other side of the wall “Be polite, be professional, but have a plan to kill everybody you meet.” Gen. James Mad Dog Mattis |
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" IKR, how am I ever going to make an Edge of Madness build? |
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" So git gud and you won't die . |
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" Nahh, it's more like: Only run the same few boring maps over and over again! German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" | |
" "Muh rusks"... Get yourself a gun then and if you die you kill yourself,problem solved. | |
" This is actually completely false. During my climb to 100, the only thing I was afraid of was server issues tbh. And you know the ones I'm talking about, I'll find an example here: https://www.youtube.com/watch?v=Ab05OH_3C5s I know from reading your posts you have a very harsh view of player skill and whatnot (almost elitist really with the "git gud" kind of posts), but if you can kindly explain to me what kind of skill can save you from this? POE is the only game where I have this issue, other games and tasks run very smoothly, and it's very apparent that I'm not the only suffering from these issues. The only two deaths I had from 97 -> 100 was Bearer spawn lag, and then a combination of Spawn of Abaxoth + Bearer lag. Not to mention that throughout the experience I had plenty of occurrence such as the video above. So I'm not really sold on servers being shit translating to "your build sucks." That just doesn't make any sense. /e As an aside if OP is not having these lag issues, I do agree with your point that defenses can be optimized. Just that outside factors still exist. Fake Temp League Elitists LUL Last edited by _Saranghaeyo_ on Sep 20, 2016, 11:20:56 AM
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" You write without arguments here so if you disagree with something that give constructive feedback about it. Your reply totally doesnt include counter argument for what I stated. People who accept death penalty are playing OP meta builds. Thats no player skill - because making a build in such game require noone (95% of community just copy paste it). I will repeat it again - POE REQUIERE COMPLETLY NO PLAYER SKILL. This game is just one gigantic gear/stat check where people abuse OP skills and stats to faceroll content. Stop living in illusion and calling it hardcore game. So death penalty doesnt solve the problem - it only pisses off users, it discourage people from doing challanges, promote abusing of game balance with GGG dont control at all. It would be good if you had some GOOD REWARD FOR IT, but there is noone. Lfe leech is removed from more and more games that understand that this mechani is simply UBER OP. Especialy instant life leech. Diablo 3 understood it and removed it completly from the game, few other games did it too ( I know even some that removed healers because they turn the games to easy mode) and it work like a charm. Because that make player think instead of abusing it and going full dmg because more dmg = more survibality. It also made POE the "one shot fest death game", because there is no other way to counter life leech as super spike dmg. ES unique mechanic? I seen that in like 20 games or more. Its just second HP bar, copy paste with different regen rules. Nothing unique in it, nothing special, sems like GGG couldnt think off good 3rd defense system for magic characters. I guess you dont know what MMO means, because POE IS MMOAPRG genre. Additionaly again, POE requiere completly no player skill. I could give a guide to any new player, few items and he could faceroll the content easly. Hard, player based skill game means 999 fails to win 1 time. I have idea how to fix economy with a sink that isnt penalizing the player, actualy rewarding him and stabilizing the economy. POE long term economy is crap thats why league systems are welcome - fresh start. League dont keep the game alive at all - I would vote that it kill it, because how much of masochist you need to be as a player to redo 100+ hours of gameplay every 3 months to repeat 95% of the same content. Because approximitly league offfers only 5% of new content. No sane person with bit of intelligence will do that more than few times at most. Also please dont write about the game being alive. ARPG fanbase means 10+ millions of players, how many % of that POE have? 50k players, maybe bit more? The rest of playerbase that isnt here are potential clients if the game didnt piss them off with some unresonable mechanics. Last edited by herflik on Sep 20, 2016, 11:33:08 AM
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"Then why even bother playing it? Making builds is no skill, just copy. Piloting is no skill, just gearcheck. Trade is no skill, just check cheat-sheet for price check. So what is it then? An incredibly ornate f2p slot machine? Let's go see what loot dropped this time... I don't disagree with you about the direction the game has been heading in. Stop living the illusion? Oh, trust me, I have. But while you embrace the new, I'm repulsed by it. So I hope you can understand why me and goetzjam don't want to embrace one of the lingering vestiges of the old design ethos. Goetz thinks it's one of the last things keeping the game alive. I'm less optimistic; I see that in the game design version of the "Which Of These Things Is Not Like The Others?" Game, death penalty sticks out. But in any case, a meaningful death penalty is a precondition to a version of PoE where skilled piloting actually matters. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB on Sep 20, 2016, 11:57:02 AM
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