How the Atlas of Worlds Launch Went

Path of Exile: Atlas of Worlds launched two days ago! Other than the server memory issues during the first few hours, the launch went smoothly and our players have been enjoying the Essence Challenge Leagues and Atlas content! We have released two hotfix patches so far (here and here). Today we've just released Patch 2.4.0b which fixes over a dozen more problems such as the Nature's Boon issue and several crashes.

We've also put together a Gameplay Compendium so that you can easily find answers Mark has given in his Gameplay and Mechanics Q&A thread on the forum. You can find the compendium here.
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Grinding Gear Games
First

a bit frustrated at the issues in the first few hours, but since then really enjoyed essence league so far

GG
Last edited by prv_pile on Sep 5, 2016, 1:08:58 AM
Cool

//first page ^_^
Last edited by Daggerspine on Sep 5, 2016, 1:11:59 AM
thanks for the fixes :)
Worst launch ever. But the new maps & bosses are lots of fun ;)
When night falls
She cloaks the world
In impenetrable darkness
I would call the launch anything but smooth. That being said, new changes are great!

Edit: also (as always) great communication from you guys during that time!
"Fixing the endgame was hard - No matter how hard we buffed red maps, people would keep spamming Gorges.
So we turned Gorge into a red map"
Last edited by qwertz on Sep 5, 2016, 3:59:31 AM
Game was ok after the 3 first hours .
Keep up the good job !

BTW , need mtx stash management please :)
Nice!
Sweet
Atlast.
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