Now I am worried
Yea. Don't like traps and puzzles in maps.
IGN: JerleSteelChampion/JerleRuthlessAgain
Harvest is the BEST league EVER. Deterministic crafting ftw. How will POE2 and POE coexist? | |
Chill out, it's just some levers. They won't be traps outside the labyrinth (but they will probably be backtracking in this specific map).
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" I am sure the devs feel the same way of some of those points. But rarely does reality live up to the expectations. I was also under the impression this thread was about doors and levers being implemented in maps, no offense but i have participated in 20+ page threads concerning some of the things you mention and never was there a clear-cut solution that wouldn't negatively impact some of the moving parts this game is based on. (if not game-play wise then funding wise etc) I dare you to find people who wouldn't appreciate the implementation of your points, however, since it's highly unlikely this will happen i am content with minor stuff like this in some maps. It will have no impact on the larger scale, but i can appreciate the effort and will probably find enjoyment in this map since i don't care about speed as long as i have fun. In my opinion you make "solving the problem" sound extremely easy as if the devs are trolling everybody by not actively pursuing solving it just for shits and giggles. I will go on a limb and say that is most probably not the case. Peace, -Boem- edit : small things like this are probably for testing purposes and to see the actual in-game result from a player-base experiencing them. Which happens all the time in this game. Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem on Aug 17, 2016, 8:14:23 PM
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" AFAIK remember, I signed up for an ARPG. I did never complain about speed, tempo, safety or strength.. actually, I am one of those in FAVOUR of the times, when this game was catered a little more towards non-casuals (Even though I would say I am a casual myself, an ambitious casual XD ). I like the challenges, that this game brings. But it always were genre-related things. Not some bs non-related to ARPGs ... I just don´t like them. Personal opinion... and I think I am free to express that. edit: And no, I am NOT a clear-speed player. I am quite slow regarding that. Only killed Atziri solo once, for example) "Ta-Ta, not-a-cockroach" Last edited by cyranorick on Aug 18, 2016, 5:04:32 AM
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levers != traps
/thread. IGN TylordRampage
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As I allready dislike the labyrinth (more like hate it) I am out of here if they put traps in maps. Not all of us have <80ms ping to have lockstep up to dodge shit.
While we're complaining, anyone else agree that we HAVE to do the lab to get ascendancy points is irritating and stupid? | |
If you want to "insentivize" slower play, make chests (that you have to click to open... not pots or barrels) have increased currency drop rates.
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