[Fun] Creating 'pointless' Keystones

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Pyrokar wrote:
I'd hit that
You can't miss. Your attacks deal no damage.

Icecream, you scream.
When "A sound in the distance" is heard, your skills' cooldowns are halved. You can only deal cold damage.


Nice names for those.

2 more

ZombME! - Zombies deal 400% more damage. Zombies can attack you and allies.

RageSpirQuit - Raging Spirits are permanent and can go over 50 max. Raging spirits only target you.
Support the cause. Free the ascendancy points from LAB.
https://www.pathofexile.com/forum/view-thread/1609216/page/1

Other top 3 issues. Make standard great again. Fix XP (add fatigue system). Fix lag.
MR GGG tear down this ascendancy wall.
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Prebornfetus wrote:
RageSpirQuit - Raging Spirits are permanent and can go over 50 max. Raging spirits only target you.

Now you can re-enact your favourite Haku mission, whenever you like!
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
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kamil1210 wrote:
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ventiman wrote:
Suggestions forum front page is reserved for labhate



laboratory haste - traps can't damage you, can't ascend.


This wouldn't be pointless at all. Think about it. It would be totally op, in fact.

I'll say mine: 100% more elemental damage, 100% of elemental damage you do is reverted to you.
Last edited by Serge91 on Jul 15, 2016, 7:30:54 AM
Crying Child: You will hear all people who's characters died in Hardcore League cry.
"Punishment fit for those that fail to Alt F4"
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Serge91 wrote:
"
kamil1210 wrote:
"
ventiman wrote:
Suggestions forum front page is reserved for labhate



laboratory haste - traps can't damage you, can't ascend.


This wouldn't be pointless at all. Think about it. It would be totally op, in fact.

I'll say mine: 100% more elemental damage, 100% of elemental damage you do is reverted to you.


OP as fuck - chaos conversion. :P Also - traps.

And yeah, the Laboratory Haste would be totally OP - Ascend, then take it to farm Lab. Actually, maybe it does make some sense (???). Problem is - where do you put the point in the tree? Would have to be soemwhere shitty, so you'd have to be dedicated in picking it, making it not such a great choice, yet sometimes worth taking. :V Not so bad idea tho, eh?
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq on Jul 15, 2016, 8:52:28 AM
Labyrinth: All areas are now labyrinth
Fly like a bee, sting like a butterfly: You are immune to traps, you, your traps, totems and minions can't damage monsters.
Please contact support@grindinggear.com if you need any assistance.
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Gary_GGG wrote:
Fly like a bee, sting like a butterfly: You are immune to traps, you, your traps, totems and minions can't damage monsters.


Take the point -> Respec before Izaro -> Kill Izaro -> Take the point back.

Lab is eizei now. :D (altho a bit costy - 3 regrets per run + probably some points for pathing)
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq on Jul 15, 2016, 9:03:08 AM
"
Gary_GGG wrote:
Fly like a bee, sting like a butterfly: You are immune to traps, you, your traps, totems and minions can't damage monsters.


In development? :D
Soviet Labyrinth: You cannot be damaged by traps. Traps take a percentage of their life per second for being in contact with you.

In Soviet Labyrinth, You kill traps!

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