My vision of a 3 Golem-3 Elements-Wildstrike-Random-Rainbow-Ascendant :-)

Hi!

This is my first post, so please be gentle ;-)

(In general my focus on this build idea is more on fun and creativity than pure dps!)

For a couple of days I have been thinking of a special build focussing on massive elemental damage of all three types being kind of hard to predict/control and just bringing random elements and colour to the battlefield. So I came up with these specific ideas:

1. Wildstrike as main skill of course! (in a 5L- or 6L-chest)
2. Triple golem (fire, ice, lightning) by dual wielding clayshaper (using 4L in helmet/gloves/boots for each golem).
3. Scion-Ascendancies Inquisitor and especially Elementalist for the golem-bonus and elemental conflux).
4. Triple heralds (3 sockets in first clayshaper)
5. Triple-colour charges (maybe ice bite, enduring cry and PCoC, 3 sockets in the other clayshaper)
6. Keystone skils: elemental equilibrium, mind over matter, elemental overload, zealot's oath - and later conduit for party play.
7. Skill-tree:



What would probably be helpful/nice:
- high crit chance for status alignments
- focus on energy shield

What I need:
- What kind of (unique) equipment should i use?
- Which jewels?
- Good/Better ideas for creating charges.
- Passive skill tree ideas.
- General advice :-)

So what do think? Could this be a fun build?

Have a nice day!

Nelson
Last edited by SoilnRock on Jun 22, 2016, 9:33:43 AM
Last bumped on Jun 22, 2016, 7:24:39 AM

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