My vision of a 3 Golem-3 Elements-Wildstrike-Random-Rainbow-Ascendant :-)
Hi!
This is my first post, so please be gentle ;-) (In general my focus on this build idea is more on fun and creativity than pure dps!) For a couple of days I have been thinking of a special build focussing on massive elemental damage of all three types being kind of hard to predict/control and just bringing random elements and colour to the battlefield. So I came up with these specific ideas: 1. Wildstrike as main skill of course! (in a 5L- or 6L-chest) 2. Triple golem (fire, ice, lightning) by dual wielding clayshaper (using 4L in helmet/gloves/boots for each golem). 3. Scion-Ascendancies Inquisitor and especially Elementalist for the golem-bonus and elemental conflux). 4. Triple heralds (3 sockets in first clayshaper) 5. Triple-colour charges (maybe ice bite, enduring cry and PCoC, 3 sockets in the other clayshaper) 6. Keystone skils: elemental equilibrium, mind over matter, elemental overload, zealot's oath - and later conduit for party play. 7. Skill-tree: What would probably be helpful/nice: - high crit chance for status alignments - focus on energy shield What I need: - What kind of (unique) equipment should i use? - Which jewels? - Good/Better ideas for creating charges. - Passive skill tree ideas. - General advice :-) So what do think? Could this be a fun build? Have a nice day! Nelson Last edited by SoilnRock on Jun 22, 2016, 9:33:43 AM Last bumped on Jun 22, 2016, 7:24:39 AM
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