Cyclone attacks: audio volume sometimes too quiet?

When attacking with Cyclone sometimes the sound of me hitting the enemy is nice and loud but other times it is fairly quiet and drowned out by various other sounds going on. The volume fluctuation happens when solo and in group play and the difficulty of hearing it due to other sounds primarily happens when playing with another player.

It makes it hard to tell if I'm actually hitting an enemy in Predictive Mode or if I'm out of sync and need to offset my attack slightly to compensate (Overall Predicitve mode is crap tons better than it used to be, good job on that front GGG. I virtually never need to use /oos now because desyncs are usually minor discrepancies in positions and the game now automatically fixes the desync frequently).
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
Last edited by Nicholas_Steel on Jun 10, 2016, 2:45:36 AM
Last bumped on Jun 10, 2016, 2:43:23 AM

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