Mechanical Questions Thread
What is the "base" damage for bleed/poison?
Is it before "more" is applied? Is it before "increased" is applied? Does it include "increased physical damage" on the weapon itself? What if the increased damage is situational, such as the 50% increased Melee Damage vs Bleeding Enemies on Kondo's Pride? Does it include "Added phys/chaos" damage? Is it before damage conversion (like phys to ele) applied? Is it before the skill percentage of damage applied? Basically, how is damage layered and calculated, exactly, and at what point is the bleed/poison calculated from? I've tried searching up details, but the wiki doesn't seem to go this specific. |
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I've been playing around with the Choir of the Storm Amulet (https://pathofexile.gamepedia.com/Choir_of_the_Storm).
How does the crit chance on this thing work? I've stacked a bunch of light res in PoB and normal crit chance gear still outshines it. | |
" You gain Crit Chance based on your effective Lightning Resistance. If you have 75% Resists after the Resist cap, it grants +75% Increased Crit Chance. " If it doesn't work in Path of Building, this is not the thread to report that :P | |
Hello guys i have a questions.
Is it possible to get Rigwald's savagery https://pathofexile.gamepedia.com/Rigwald%27s_Savagery by using Ancient Orb on axes? What restrictions with Ancient Orb output? Like atziri specific unique cant be made by this orb? League-specific unique? | |
" As far as I know, it has the same restrictions as Chance orb. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► | |
" Thanks i was thinking same, but wasn't sure about it. | |
On POE Trade I am seeing rare helmets with up to 132 to maximum life. But when I look at the wiki, the highest maximum life modifier is Fecund which gives 90-99 maximum life.
How do these helms do it? Or is it a scam of some sorts? I'm new to this. | |
" Strength add life 2 str to 1 life. Also there is new hp rolls in 3/0 patch higher than was before, wiki not updated fully yet. Last edited by Merazor on Aug 10, 2017, 7:56:25 PM
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" Playing a mine build aswell. As you place sets of 3 mines you can get to 9 before your new mines override old ones. After you put 9, the next set will delete your first 2 mines, and give 3 new, for a total of 10 mines. You aren't losing out on any mines, infact you are gaining (+2), nothing to worry about. :D Have fun! | |
" there are new affixes that add flat life and es, flat life and evasion, flat life and armor what you are seeing is a combination of those new mods and a max life roll, most likely jsdf
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