Make the league come out faster :_;
" HEY I will put the map in the game dammit one day :P Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Pls not another Death and Taxes :(
(I've only done it once, it wasn't as hard as people told me it would be, but the lack of action was kind of a let down.) Moral of the story is, your map should be action packed like a Michael Bay "film". Last edited by innervation on May 25, 2016, 12:30:19 PM
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The map was right here https://www.pathofexile.com/forum/view-thread/1156841 Like I had to nerf it a lot of times even then it still had a lot of balance issues so I decided to cancel it :P
I will put the map in eventually just probably in a much easier form within the future when I continue to support GGG again :O Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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I liked the light stones idea when combined with a map that gets harder over time. What if the light stones reset the stacking difficulty to zero, but the difficulty stacked faster? That way if you're outpacing the difficulty growth you can be a little cocky and maybe try to clear past one of the light stones thinking you have time to get back to it. And maybe you would. But maybe you wouldn't and would RIP instead. x_x
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The original design had the damage output increased by like 150% similar to poor joys too xD
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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you re asking for the same thing every league, bro
wont happen :/ |
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^I_NO is a bottomless keg of the same two trick pony's.
Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Very anxious, too.
Sometimes...
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Freedom is not worth having if it does not include the freedom to make mistakes
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