Remove 6 link divination cards
" Oh so you expect 1500 fuses drop to you? Thats not going to happen,(and shouldnt) otherwise fuses going rate would be almost as low as alterations and everywhere there be 6links, and 5link would be like ketchup in a diner. Trading is part of this game, and even if you dont like it i've said this there are other options(once again learn to love tabula). You dont like RNG, you dont like trading, why the heck are you playing this game then? Both are at the core of it. Last edited by Fistaniderya on May 26, 2016, 2:07:49 AM
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" And fucking this. Well said mate. Been tellin him about natural item progression being destroyed, never listens. |
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Im going to agree, i actually made a post on the official forums a while ago about it.
6L divination cards are quite literally removing any reason to use fusings on rare items and that problem is only getting worse with new 6L cards being available. In addition to that, its incredibly likely that people start making 6L divination cards for unique items as well, its not out of the realm of possibility and its a major issue. IF the cards were significantly rare and less future proof id have no problem with them existing, but they arent. ilvl 100 6L top tier base ? lol okay that totally doesnt ruin the integrity of the game (it does). It takes like years before new bases to be added, guess what you can do ? Save up the cards and turn them in and get the new bases at ilvl 100. Dapper Prodigy is soo retardedly future proof its not even funny, and it only takes like 15-30 residence runs to get a set. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" No, it's achievable within a week without cards for 3-5% of the playerbase. We went over this in trade 101 (i.e. my earlier posts about how the game screws over most players in favour of the few if there's no deterministic systems). If none of that makes sense to the reader, please google 'zero sum game'. That's what trading is. Or just look at the front of the plane next time you're flying and wonder why business class get such awesome shit. Same thing. " Actually, firstly, getting to maps in a day or two is a lot more achievable by the masses now. Check out the ladders next league - gonna be hundreds if not thousands of people in maps by day two. Anyone capable of that *may* be capable of trading to get a 6-link within a week, but then again, they may actually be *good* at the game of killing npcs, but not trading. See how things have changed? As to your bizarre inference that I want want want: I have more than enough 6 links. I actually 6-linked a *unique* item by hand in Perandus and didn't use it (not a good base for that character). It was 2471 fusings between the last 6-link by hand and that one. So hey, your 'I always get 6-links under 1500 fuses' response is also crap AND despite what you and others imply, there are people out there like me who actually don't farm for the cards at all and have never used any of them to influence the economy either way! *shock* So either my predilection for playing the game a certain way is going to end up with it stone cold dead (that's been nigh across many patches though according to the doomsayers, as you'd know) or the game just changed as it has many times before and your predilections are relatively less favoured at the moment. (full disclosure: I've turned in one set of Dapper Prodigy in about the last 4-5 thousand maps - I kept it and am using it. I don't farm for 6-links. Put that in yer pipe and smoke it ;) Last edited by davidnn5 on May 26, 2016, 6:37:58 AM
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" So what ? Trading is a big part of the game, and will always be, period, If you like the game, but dislike trading that much, then sucks to be you, there isn't much more to say. The point about the card is not just that anyone can get a 6L by farming them, it is that the global value of 6L consequently dropped on the market, this is the main problem problem imo ( anyone getting astral 6L within maybe 10 hours is also not amazing tho). SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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In the meantime another BiS unique chest has been introduced.
But hey, rare 6L items are too strong right? Such a joke. Literally less and less reasons to run a rare chest and thus the point of a 6L rare chest being endgame becomes null and void. Anyway responses below: @snorkle_uk Thanks for keeping a level head about this, since some people don't see to have in this discussion, nor can they comprehend where my opinion is coming from. @Fistaniderya There are itemization progressions beyond links: * Vaal Corruptions * Lab enchantments * Divinining to perfection Stuff like these is better to push endgame itemization in my opinion. Again RNG in some aspects is fine, basing the whole game on RNG isn't something I really like. I also play PoE because even with some things I do not like it's the best ARPG out there. @Fruz That is exactly the reason why Divination Cards have been introduced, to provide deterministic way for people who don't want to trade get the items they want. They failed on balancing the card drop rates (low level unique cards should drop like candy imo), and some endgame cards. Imo if you feel like they are destroying the economy, wouldn't a better solution be that some cards are untradeable? So that you don't ruin the game for the people who do not like trading and that they can work towards gathering their gear through progression of playing. [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
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" I said "my current farmspeed". After I finished 36 challengenes, i reduced my play time to around an hour per day average, which I think is a really healthy amount of time spend in a game, if you are an averagely dedicated player. I myself am more dedicated, when the challenge leagues are new. Yes, I even got a shavs from Cadiro and in about 4 to 5 months it will be a six link, which will place me at the more wealthier half of the community. But I wanted those people to stop use arguments that are build up like: "Because I can do that, everyone else should be able to do it too." Remember: You are above average the moment you actively use the forums for discussion. I doubt any majority does that. Last edited by Vias_Myton on May 26, 2016, 10:42:19 AM
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" Don't get me wrong, I like divination cards, I just feel like when we reach the point of a 6L can be purchased for one exa ( and you could just alt + regal it after to get your ES, or Life and armor or w/e ), that means than there is a problem with the droprates. I would not go as far as asking for a complete removal, just reduced the drop rates of some sets. I do not see them becoming untradable ever, that would go against GGG's way of doing things ( and have it tradable rewards players for a spike of luck and getting one card, that they can trade. I'm retty sure that GGG want that to be possible. ). Some SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz on May 26, 2016, 10:52:43 AM
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" Well, it seems to me we won't find common ground on this one, it's cool though :). I play solo self found and like the overall progression, so I really do get the need for some sticks in your carrot diet. I just don't think it's a great idea to make white 6Ls only available to the tradiest of traders, I'm biased like everyone else of course. Let the glorious pity parade begin! Look at all the happy noobs in their fresh white six links marching to a cheerful tune! | |
If I were trying to get a 6L epic ES chest, the 6L part would be the least of my worries. EG the hard part of getting a 6L 900 ES regalia with a ton of resists ISN'T the 6L.
That we see people begrudging a 6L with crummy stats to a bunch of players really speaks volumes. Shut up, elitists. Not everyone is like you. |