Is it a good idea to make a crit build without the power charge nodes on the tree?
I'm planning a Scion archer on the south side of the tree (something like this, work in progress). Since I'm nowhere near the power charge nodes, would it make sense to go for a crit build? Or should I just dump those points into generic damage/attack speed instead (or more defense)?
I'm going to use a Lioneye's Glare, and I also have a Voll's Protector which I could equip if going the crit route. They seem like a good combo (hits can't be evaded + free PCoC), but with at best 4 power charges at the base 10 sec duration, I don't know if it would actually be better than just straight up deeps. Especially since Voll's Protector isn't actually that good at protecting. Thoughts? Last bumped on May 1, 2016, 1:42:31 PM
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The overall question is yes but for your case:
Lion's eye lare is not viable because you can not evade reflect attacks and evasion is a huge part of archer mitigation unless you run voltaxic. Voll's is a crap item for archers - there are better options to use for chests, namely lightning coil. IGN: Arlianth
Check out my LA build: 1782214 | |
" I play softcore so I'm not too worried about reflect. Also this build is armor/block (Rearguard) rather than evasion. " The key difference being that I don't have a lightning coil. :) |
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Instead of Voll's, I would save up for a 6-L chest. The price of a white 6L on a crap base isn't too much higher than the price of a 5L Voll's, and that last last gem can add a lot of utility/survivability/damage, hell you could run PCoC as a 6th link if you really want the PC's. In exchange, you can get good life and resists from the chest with <10 chaos orbs spent on rolling it. I'd even run a Tabula over Voll's for just about any non-Discharge build.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
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I make crit builds that spec no power charges on the tree, quite a few of them, esp archers.
that said, not with a lioneyes bow and certainly not with a volls. On a budget like that, personally I would go for Chin Sol its got a 6.5 base crit. With a crit strikes gem in the links it does the business and the 100% more damage at close range is absolutely brutal. For a chest, armour spec with low armour %, use the lioneyes chest free pierce gem which gives a more damage multiplier, 5L it and its a 6L and its got a decent amount of life + armour. Every bit as ugly to chrom green as a volls so good luck with that bit, get used to the idea that added fire and/or wed is going in the setup. Tornado, ice, lightning, whatever pierce type skill you want to do would work with a general physical crit bow setup. Both those items are 1 chaos each I think and common as muck. if it were me id also add the ranger start like this https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAABAQBeAO4B5wguCIkNjRQgFE0VIBiRGY4b-iF2IuIj0yP2JJ0k_SXfKk0s6TB8MZ4x-jIJMn4ylDWSNug51DpSOrM64TxLPfw_J0ZpR-JKfUrITZJN404qUEdRR1b6WBdYY1ivW69daF8_YlpnoGxGbqpvJ287b_JybHb3eA15aHtue8N9dX8CfyuC5Iazhs6HB4cph3aKr4zPjX2PYJAKkBGVBZchmmqa8aCfoj6kGaQ5plem4Kluq7q18rYsvJ--vMAawQTBM8F8yqnTfti92cbdDeOf51Ttg-4O7w7vevJF9kj8S_zF_gr-j_66_94= and Id want to run hatred + grace, perhaps via an alphas howl (probably 1c also), preferably with an enlighten and a rats nest on (not 1c items), because evasion is op as fk so why not have both and instantly take 50% less overall damage from enemy attacks and reflect. |
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" Do you still generate power charges? " The thing about Lioneye's, though, is that it lets me ignore accuracy. Note that the tree I linked has a grand total of +10% accuracy, and only moderate DEX. Normally that would be laughable, especially for a crit build. If I switch weapons, I'd need to drop quite a few damage/attack speed nodes to make up for it. Or I guess I could just go non-crit... What about Death's Harp? Would that work here? Between it and Deadeye I'd have free LMP without the damage penalty. Could work wonders with Tornado Shot... |
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