[NO LONGER WORKING] c9q9md's Cast On Melee Kill WORM BLASTER - HC Viable! (Physical spells!)

I made some art of my build.

Last edited by c9q9md on Aug 20, 2016, 6:18:52 PM
Hi

I like your build very much (not sure my computer does ^^)
But why not 3 times bladefall as links ? (ie Sweep - ComK - BV - Bladefall (x3)) - seems very effective to me
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Margherita wrote:
Hi

I like your build very much (not sure my computer does ^^)
But why not 3 times bladefall as links ? (ie Sweep - ComK - BV - Bladefall (x3)) - seems very effective to me


With Atlas Of Worlds this build will no longer work.

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Cast on Melee Kill now has a 250ms cooldown. Cast on Melee Kill's increases to spell damage have been replaced with 20% more spell damage at level 1, up to 39% at level 20 (1% per level).



This means that even when using 32 worms, it will only cast the spells once, regardless of how many worms were killed.

Was a good run guys.
So is this still Viable? On the title its says that it doesnt workt anymore but today i saw a guy doing it with worms and ice crash i think.
ggg loves to nerf everything. I have slight hopes for diablo 4. They go out of their way to nerf comk for 1 freaking build that nobody uses.

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