Bone (Flesh) Offering skill causing lag spike.

First of all couple screenshots from my hideout testing, look at latency.

http://puu.sh/nDaxR/e1b3a92a76.jpg
http://puu.sh/nDaqG/d2353bd435.jpg

This happens almost every time after you cast bone/flesh offering while big number of spirits summoned (30+).

I have no idea why latency getting so huge spike and FPS does not at the same time.
I believe that its just started to happen today, after the patch, at least i never experienced this problem before. My mate, who also playing SRS, confirmed that this happening to him too.

To recreate:

To recreate:
1) necromant Ascendancy node - Spirit Eater
2) make some corpses available
3) cast 50 spirits
4) cast offering

It is very annoying while you map, i'm casting offering like every 4 second and getting this strange spike almost every time. It feels like connection drops for a milisecond, every mobs stops in place, but the graphics are ok, nothing is "frozen".

Hope you will be able to recreate it, if not, please tell me what additional info you need.

EDIT: added spirit eater point
Last edited by O4epegb on Mar 15, 2016, 7:04:31 AM
Last bumped on Apr 18, 2017, 5:09:59 PM
This thread has been automatically archived. Replies are disabled.
+1, really kills the smooth gameplay of a Null's character. Already wrote an e-mail to support. Let's hope for a fix. :-/

Had the same.

You have to play on Predictive to deal with the lag, it still "kind of" happens, but isn't visible and thus is able to play around. The lag spike really does nothing in my experience, it's just absolutely god awful to play with in Lockstep.
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
"
TheuberClips wrote:
Had the same.

You have to play on Predictive to deal with the lag, it still "kind of" happens, but isn't visible and thus is able to play around. The lag spike really does nothing in my experience, it's just absolutely god awful to play with in Lockstep.


I'm playing with predictive, but it still kinda annoying! Let's hope they fix it soon
bump
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Same... . GGG plz fix it.

I think it would be correct
"
To recreate:
1)Necromant Ascendancy node - Spirit Eater
2) make some corpses available
3) cast 50 spirits
4) cast offering
Last edited by EternalDark on Mar 13, 2016, 12:43:46 PM
"
EternalDark wrote:
Same... . GGG plz fix it.

I think it would be correct
"
To recreate:
1)Necromant Ascendancy node - Spirit Eater
2) make some corpses available
3) cast 50 spirits
4) cast offering


Yeah it seems like it's Spirit Eater. Though whether it happens with DD instead of Flesh Offering I'm not sure since I died and deleted my necro a bit ago, I'll have to test again later.

Why it would matter is ebcause it might reapply the bonus multiple times on a flesh offering skill
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Last edited by TheuberClips on Mar 13, 2016, 12:59:41 PM
bumping for visibility
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Same problem if u cast srs and animate weapon 80-100 minions total (it's like 3-4 second lag) 3-4 SECOND LAG!!!!!11
Last edited by TanxDem on Mar 14, 2016, 2:48:47 PM
Is it just the spirit eater that's doing it? Has anyone noticed a difference when they unspecced out of it and casted offerings. I'll have to uspec it if it helps, right now it's really annoying to have lag spike everytime I cast flesh offering..
IGN BURRNUS (HC), JAAKAAPPI (HC), KURIMUSi (default)

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