Firewatch - A decent walking simulator? [Spoilers pg 3]
Thanks for that recommendation, I think I'll give this a go when I get home. It doesn't look like a very long or exploration-heavy game, which is unfortunate, but it definitely looks fun enough to drain a few hours at least.
Thanks nait :) | |
I started playing this!! (Finished it too)
It made me feel human emotions. |
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Did you end up finishing Firewatch nait? If you did, what did you think?
Overall I think the game was worth the price (especially with the Lunar Sale ;P), but I'd hesitate to vehemently recommend it to anyone else.
This is a spoiler box.
I was crying in the first few minutes (anyone who's played will know why). It was just as, or possibly more heart-wrenching than the beginning sequence of 'Up', and more believable/relatable in my opinion.
After that I really enjoyed the story and the interactions of the characters. I won't go into more detail for those who haven't played it (this game is all about the story, after all). What brings this game down for me is ending. It was suuuper disappointing and kind of left the story hanging in a not-hanging kind of way. That sounds confusing, what I mean to say is that the story very obviously concluded in an unsatisfying way that had no closure. So, while most of the game was great, I would only recommend it as a 'if you have a free afternoon you might enjoy this' kind of way, not in a 'you need to go buy this right now and not do anything else until you've finished it' way. | |
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Spoiler
I did some more reading after I finished it, sort of hoping I'd find some continuation or mini-story, a bit like Pottermore fleshed out the Harry Potter world (although on a much larger scale).
Anyway, I came across a review that said the ending was perfect because it was realistic. We know this isn't a supernatural game and that it involves two normal people. Yet when the story starts escalating, we jump on the conspiracy train along with Delilah and Henry. Then at the end of the game the characters and player are brought back to reality very quickly, and of course in reality not everything is wrapped up nicely with no regrets for past actions or qualms about changing the nature of a relationship. In the rush to get on the helicopter, and the haunting revelation that she could have
Major spoilers
saved that kid's life
Of course, that might just be an excuse for a poor ending, but it sort of made sense when I finished the game at 5am :P | |
I haven't played Firewatch yet but in terms of walking simulators I really enjoyed Gone Home. It doesn't have much gameplay to speak of, but the idea of going around a house and looking at everything to uncover a story is unique. There's something intimate and personal about it.
It does require that you actually care about the story to enjoy it though, which I think is the case for most of these sorts of games. Contact us at support@grindinggear.com if you need any help! |