Need help with puncture/trap for atziri
.
Last edited by Entropic_Fire on Oct 26, 2016, 5:29:53 PM
|
|
" I'm avoiding using skills that try to rely on the target to move. I'm worried about merc a4 piety and vaals soul and others that don't move. So my focus is instead on getting the initial damage up (since that also influences all subsequent damage as well.) Also remote mine throws the mine and when you detonate it, it drops the trap in the same spot. It takes a hair longer when you get into the drop-detonate rhythm but provides a significant boost to damage (50%)! | |
.
Last edited by Entropic_Fire on Oct 26, 2016, 5:30:21 PM
|
|
" I don't know/can't tell because the paper damage doesn't accurately reflect the damage that I'm doing. I'd like to assume that it does. Wonder if it will get nerfed? | |
1.2.0
The Trap and Mine support gems now have multiplicative damage bonuses that are specific to traps and mines respectively. This means that you can't cast a skill through a trap and a mine for double bonuses. In addition, Trap and Mine damage bonuses now do not benefit minions cast through traps or mines. | |
" thanks for the knowledge,. . . guess it looks like i'm going to have to switch up my approach |