Zealot's Oath [Whoops, Wrong Section]
GGG, you need to work on your consistency.
"Life Regeration is applied to Energy Shield instead of Life" Logical implication: The amount of life that you would have regenerated normally is instead applied to ES Current implementation: The percentage of life you regenerate per seocnd uses ES as its new base, and applies to ES. Nowhere does it state that it uses ES as the base. Even "Life Regeneration becomes Energy Shield Regeneration" is a better wording, because it can be assumed that life is no longer the base that the % nodes use. This is worded poorly. I'm not actually sure how this made it out of the GGG offices, let alone into alpha, let alone into beta. EDIT: I keep forgetting about the keystone section, could this be moved? Last edited by Xendran#1127 on Feb 16, 2013, 9:43:31 PM
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A little harsh, but yes this should be updated.
Last edited by SerBasterd#0375 on Feb 16, 2013, 9:07:21 PM
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I agree... with the wording as it is now, I have no idea how this passive works
- how does %life regen work now? - do flasks recover ES now? ... those things need to be clear |
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" Flasks, Life on Hit and Leech are not actually regen, so no they don't apply. This game is USUALLY very explicit with its wording, and if something uses a different word (Flask Life) it doesn't apply. Another inconsistency is ,according to nulls03, leech being displayed as regen while it's being applied, but not actually being regen. |
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