Theoretical tanky/high dps 2handed marauder best in slot

Greetings fellow facesmashers.

I thought I would put together a list of what would theoretically be the best possible gear for a balanced dps and tank marauder build.

Everything here is open to suggestion.

Assumptions
Unwavering stance
Blood magic
Resolute techniques
Lots of health nodes
+3 or 4 endurance charges
Mace Nodes (they are better placed to go with above nodes)

Damage Gems will be Ground slam/leap slam/sweep/cleave for aoe / heavy strike for single target + leech + melee damage + fire damage + faster attacks + weapon elemental damage

Other gems
Warlord's mark or vulnerability +increased aoe+increased duration+faster casting
Enduring cry + blood rage + increased aoe+faster casting
4 open slots (molten shell+leap slam if non leap slam spec?)

Gear Reqs

(1)Every piece of gear shall have max hp (bar weapon)
(2)Max dps stats while not interfering with (1)
(3)Every piece of gear shall have max armor while not interfering with (1) and (2)
(4)Enough dex through + all stats on jewelery for max level faster attacks and bloodrage
(5)Strength on every piece of gear
(6)80 Elemental resistances in merciless with endurance charges
(7)-30 chaos resistance in merciless
(8)0 +rarity and 0 +quantity

Gear

Hp values are based on a recent video by Kripparian:

http://www.youtube.com/watch?v=_XgOsrgel1M&list=UUeBMccz-PDZf6OB4aV6a3eA&index=2

which states that life rolls cap at 79 for rings and amulets, 89 for gloves and boots and 109 for chest, helm and belt.

In merciless, this gear set will give 66 lightning and fire resist and 80 cold resist before endurance charges and 80 all res with 3 or more endurance charges. -30 chaos resist.

Chest can be swapped to Kaom's heart if desired for an HP boost at the cost of dps and resistance and belt can be traded for the magnate for max dps.

All gear is listed with prefixes first and suffixes second.

Rings prismatic 12 all res
79 Life
16 max physical
Elemental damage 36%
32 all atributes
10% attack speed
50 strength

weapon - Imperial maul for max dps, Karui maul for max damage per hit
physical 169%
physical 80% and 135 accuracy rating (irrelevant)
physical 38-45
attack speed 27%
fire dmg +26%
50 strength

Belt - Meginord's
10-20 +physical
60 strength
20 cold res
10% more life
25% flask recovery

Amulet onyx 20 attributes
79 life
26 max +physical damage
36% elemental damage
36 attributes
50 strength
22% fire damage

Gloves - titan gauntlets
89 life
100% armor
16 +max physical damage or +150 armor
16% attack speed
50 strength
45 cold res

Chest - astral 12 all res
109 life
100% armor
150 +armor
50 strength
45 lightning res
45 cold res

Feet - titan greaves
89 life
30 movement speed
100% armor
50 strength
45 lightning res
45 fire res

Helm - Armageddon Casque
109 life
100% armor
150 +armor
50 strength
45 fire res
30 chaos res

Feedback welcome ;)
Last edited by Apolyon34 on Feb 16, 2013, 1:54:21 AM
Fixed a few errors that I should have noticed before posting ;p
The flat armour rolls have been buffed!
IGN Trinification
oooorly, I will look into that when I can, was going by the mods compendium mostly

https://docs.google.com/spreadsheet/ccc?key=0ArsB7KohOhhpdHoyZzU2WVZZNXQxMDg4MVk1b0FGbkE#gid=1

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