[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

"
Zinja wrote:
"
molis wrote:
Made like 5 variations of builds, most likely gonna go with this. Mostly because i want Uniyelding, extra armour, 200% HP + 6 jewels which will be insane boost later on.

Also i think the damage will be ridicilous even without further investment, because this league i decided to play in smaller parties/solo.

https://www.pathofexile.com/passive-skill-tree/AAAAAwEAxthYYz38jM_2SF8_FCDvDlBH5FFnm64-xq48LRDMxPaDX4PMK7Zyqa-ntz6MRlWpidisqhzOQYf-CviTl7RoWFnzK1CcvvJF2L1qAdeWGjhyDw3NDR864TWSkFWUb2ae_lQ8KKZX_o8nL2ZU-tJY5U3jFm8dFBcvwxMkquNqEmmPRmTnWis26RccpwhR-5uhVdaj8nF5na7YJOvuzRYYagN1NsVWSBzcmuAfGHgvkSsfAo8aRZ185Vh3BAdTUlgHXwRMs4Pbl5XQH1XGUlPv6zpYPV-X9DLRRUfAZjwF73yf3wSzogDwH2jy


Ive been trying to come up with a HC version of the build. Looks like this is it. more life , a bit less damage.


Ye been trying a lot of variations to sway the build more into defensive side of things. Probably taking the 3-pointer jewel slots last because will be hard to get them good at the start.
I don't like the weapon swap idea, because I want 6 slots with spell totems to level them and get a Lv21 one with vaaling. I need to see in the upcoming league which links I prefer.
"
I don't like the weapon swap idea, because I want 6 slots with spell totems to level them and get a Lv21 one with vaaling. I need to see in the upcoming league which links I prefer.


Is there a very high spell damage and Local attack speed inc dagger/sword to use instead of doryani..

even if it is like 20-30% less damage than doryani the movement speed flexibility of whirling blades is just way to OP to pass up.
Domine Non Es Dignus
Spell damage don't affect RF totems.
Kitty's Guide On Post Formatting - view-thread/1913874
"
I don't like the weapon swap idea, because I want 6 slots with spell totems to level them and get a Lv21 one with vaaling. I need to see in the upcoming league which links I prefer.


yeah i understand that.

you need to drop some utility for it, immo call, ice spear supports or golem/warcry...
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
"
I don't like the weapon swap idea, because I want 6 slots with spell totems to level them and get a Lv21 one with vaaling. I need to see in the upcoming league which links I prefer.


Is the extra level on the totem worth the pain of trying to level/vaal a 21? From the wiki it looks like you gain 1% more damage dealt and 400 more hp?
"
Milkyslice wrote:
https://youtu.be/c-ui605YCMo

here is a video which show the difference in AoE per cluster with a lvl 19 inc AoE gem socketed. Should have done it without the gem, makes the difference clearer ;)
Thanks, it helps a lot. Jewel trick is really cool. I wonder if you can unspec regen nodes after placing the jewel, will that work?
"
ignatich wrote:
"
Milkyslice wrote:
https://youtu.be/c-ui605YCMo

here is a video which show the difference in AoE per cluster with a lvl 19 inc AoE gem socketed. Should have done it without the gem, makes the difference clearer ;)
Thanks, it helps a lot. Jewel trick is really cool. I wonder if you can unspec regen nodes after placing the jewel, will that work?


That doesn't work, the jewel gets inactive if you remove the path to it.
"
zbzszzzt123 wrote:
Hey, I am the guy that suggested Dyadus

I just tested out this thing in Standard with Cruel Kuduku, and I found out that the chill from Arctic Armor (chill for 0.5 second when hit, not the chilled ground) does indeed proc the debuff. I found myself doing consistently more damage with Arctic armor up and getting hit by Kuduku.

So, Dyadus might yet again prove to be a decent choice for an extremely low budget weapon early on in the league. The conditions on this is extremely iffy, but it might still be worth considering

Plus, it is the coolest looking weapon in the game without a doubt



Now that I think about it, I wonder whether supporting Arctic Armor with Ele Prolif will allow the "be hit" chill effect to be spread, maybe I should test this out too. Although turning a 25% aura into a 35% is a bit of waste, I feel like this build doesn't need that many auras anyway.

http://goo.gl/FiZavf

http://www.sshme.eu/ZRiWV
"
Maybe it works well with orb of storms too, that requires testing, not 100% sure about the utility setup.


Orb of storm - increased critical strike chance - power charge on critical - cast on damage taken

I will test it out.
Last edited by Koksii on Mar 1, 2016, 7:17:23 PM

Report Forum Post

Report Account:

Report Type

Additional Info