[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

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Mawwk wrote:
Thanks for the quick asnwers man, i have a chieftain with a open tree, im going to make a real quick test today to get used to rf, but im definitely going to use this build in hc legacy.

Again, thanks for the tips and guide.


just dont use a low level spelltotem to test high lvl maps, its the most important gem for levels ;)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

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Shyrk wrote:
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CoolColJ wrote:
Instead of curse on hit, Scorching ray + cwc + curses etc would be better



That is a pretty good idea!

It would also be great if there was a simpler way to trigger elemental overload cause now the rotation will be something like:

- Spawn totems

- Trap

- Orb of Storms

-Scorching Ray

and in bossfights you have to weave in Enduring Cry casts.

Maybe it is better to just omit Orb of Storms Elemental Overload as it is not 100 percent reliable anyway.


CwC + scorching ray has a bigger delay, first the cast animation of SR, then wait til BOTH curses procc.

coh also has curse effectiveness while cwc not.

to reduces your list i changed the skilltree down to ironwood/bloodmagic to enable tukohamas shield later on, which makes trash and boosfights waaay smoother.

- totems
- oos
- SR when there is time
- repeat
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice on Mar 1, 2017, 2:17:36 PM
seems like the AoE changes actually buffed this build Woot!
I dont see any any key!
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k1rage wrote:
seems like the AoE changes actually buffed this build Woot!


yes for the most part, blasphemy is probably shit now and oos has a lower duration, but besides that only buffs
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice on Mar 1, 2017, 2:59:27 PM
thanks for clearing that up.
I was thinking of using this build for the new SSF legaue on Friday do you have any tips or suggestions. my goal would be to hit level 80. the odds of getting Tukohama's Fortress is absurd so Ancestral Bond is the best bet right?
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nevel214 wrote:
thanks for clearing that up.
I was thinking of using this build for the new SSF legaue on Friday do you have any tips or suggestions. my goal would be to hit level 80. the odds of getting Tukohama's Fortress is absurd so Ancestral Bond is the best bet right?


there is no way around ancestral bonds, nothing wrong with that... it just has to use icetraps for EE debuffs... and thats only necassary on some bosses.

Tukohamas fortress is really more of a QoL item (to remove icetrap) and to use scorching ray on hard bosses easier due to lesser stuff to do. It doesn't do much more besides that.

played ssf hc for a few days until i ripped 2 chars in breach-unnerfed-tul-lagspikes, one was vaal ice nova and one rf totem berserker.

But i dont have many more tips besides the stuff in the leveling section.
watch out for blue rings/amus... very underrated for life/resis until merc dried lake.

Just get life/resist, some sceptre... hell it can be white or with shit like resists on it, doesnt matter the totems kill anyway til midmaps.

farm some atziri sets and run her a few times for a mappool and doryanis catalyst, the best unique for the build and ssf farmable.

you can play the build in full rare items + doryanis very smooth, shouldn't be a problem to find/craft anything with all those leaguemods
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice on Mar 1, 2017, 4:34:53 PM
Hey there, played this build til 94 in Perandus and loved it. So you recommend running minion/totem resist in 6L now? I'm guessing this is only necessary for Berserker?

Edit: Id also like to ask if leveling with Berserker is more difficult since our totems won't be fire immune?
Last edited by jconaspree on Mar 1, 2017, 6:37:07 PM
Hey milk, i did a quick test with a random gear i have and just a 5link swapping into Conc, killed atziri without problems, not using curses yet, just rf + vlt + searing bond, the current damage seems a bit low for the t13 i tested, can u check what can i improve?

https://www.pathofexile.com/account/view-profile/Mawwk/characters
The character i did the test is MaawkProphecy

Im missing some jewels sockets and couple fire dmg nodes, i know this will boost my dmg a bit, but comparing to your video and other people videos its not even close as decent dmg;
This world is an illusion, exile!
Totems for life!
Last edited by Mawwk on Mar 1, 2017, 5:59:30 PM
Does it still make sense to prioritize Increased Area of Effect over every damage support in 2.6? And does it still make sense to wait for IAoE before switching into RF totems?

I've been comparing the area of effect outcomes at high (http://imgur.com/a/2Ivtj) and low (http://imgur.com/a/Vp2RC) gem levels, and my main takeaways were the following:
- In 2.6, you can expect the same RF radius at level 28 you can at level 38 (with IAoE and an AoE cluster) in 2.5.
- 2.6 level 20 RF with Concentrated Effect is quite close to 2.5 RF with IAoE!
- 2.6 level 20 RF without AoE supports is a good deal bigger than 2.5 RF with IAoE.
- 2.6 level 20 RF with IAoE is obviously huge, but IAoE itself only adds 15% more radius (compared to 26% in 2.5 on the old tree).

Based on that, I figured...
- There's no real reason not to switch to RF totems at level 31 (Blasphemy level 1; Curse on Hit has to wait until level 38) or maybe even 28 (RF level 4).
- CE should be used on basically all bosses.
- IAoE is a much less valuable link; AoE is abundant and the gem's marginal value is down. My guess is that it's better than Minion and Totem Elemental Resistance for clearing, but clearly inferior to Elemental Focus and Rapid Decay, particularly as a less-damaging Chieftain.

...but I don't see many changes, if any, along those lines in the guide, so I'm wondering whether I'm reading too much into this.
Last edited by Felraiser on Mar 1, 2017, 9:30:28 PM
Got little time to answer all questions atm, but lets do some quick

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Does it still make sense to prioritize Increased Area of Effect over every damage support in 2.6? And does it still make sense to wait for IAoE before switching into RF totems?


yes, there are no good damage gems to replace aoe support except conc effect ofc.
the gem lets us drop aoe from the skilltree.

dunno, havent played 2.6 yet and tested the aoe in a 3l on a lvl 1 gem.


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Dual wield Doriyani's Catalysts and your looking at around 500% increased damage :)


yeah can be quite insane, but enfeeble for excample still gives some less damage ;p

its a pretty yolo apporach but can be fine for some encounter.

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...but I don't see many changes, if any, along those lines in the guide, so I'm wondering whether I'm reading too much into this.


ive changed A LOT, except in the leveling section. the damage of rft is never a problem while leveling, its just the aoe that needs to ramp up to clear a pack decently in the early game.

I havent played 2.6 yet and cannot tell 100% if crematorium a3 normal, at the end of a4 with aoe gem or somewhere between is point to switch in the next patch.

I can just predict what can potentially work and what will work.

Ancestral bonds + purity of fire is enough to start using rf + spelltotem, however ir starts to ramp up with lvl 38 and inc aoe.

even with those changes its a must have gem, except more aoe nodes like in the witch, scion or gear is used.
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc

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