Unique Passives: Make NO Golem a choice again
Duplicate post error.
"Arctic Armour was a mistake." - Chris Wilson Last edited by Creon on Nov 27, 2015, 11:18:06 AM
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" Would probably need too much animation rework, otherwise it would look silly. The pet would have to gain some attacking, casting and moving animations. It's probably easier for them to develop skill MTXs like the ones we already have for totems, for example, which changed the appearance of the golems. I'm no programmer or 3D animator so I don't know what would be easier, though. |
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Hi
2 pets will be cool but GGG THINK ABOUT WHAT Wolf 287 has suggested: " GENIUS IDEA. GIT'R'DUN GGG and heres all I think I ever suggested on golems was a necrotic fire golem:) cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) |
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"Agreed. There is so much you can use the sockets for I don't really see the golems as mandatory. | |
If you think 4% physical mitigation isn't worth a single socket you're either bad at math or simply not a min-maxer.
Which is fine. But currently there really is the choice to use a Golem or to be entirely inefficient. That's 15% damage you can't get elsewhere, Acc and Crit that lessens the strain on your passive spending or some of the only Physical mitigation available to ES primary builds. | |
" This is a false dilemma. If it were 4% physical mitigation at all times for a single socket, I would take it without a second thought. The problem is the golem dies constantly, even in a 4L. If you think 4% mitigation for a variable but small number of seconds after stopping 1.0 second to summon the golem is worth 4 sockets... This is the real dilemma. I can find a more worthwhile use for those sockets. "Arctic Armour was a mistake." - Chris Wilson
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" I wasn’t under the impression 15% damage was some how a rare commodity. And no 4% mitigation is not worth a single socket if all you have is that 4% mitigation... its like trying to plug a fist size hole with a tooth pick. its good for min maxing when you already have a ton of mitigation... but even then it is not strictly mandatory. It is simply nice to have. but if there is something more critical to my build that needs that slot.. the golem will be the first thing to go. always. |
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Stopped reading after "Golems became pretty much mandatory."
Bullshit, the bonuses aren't that great. -1 " For that arrogance I want to give -2. |
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" Agree. In addition to OP, nothing is mandatory, it is your choice to use a golem or refuse it. Any efficient fast clear speed build is still efficient and fast without a golem as with one. "Come along fool, a direct hit to the senses will leave you disconnected."
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Am I the only person who uses Ice Golem in RT builds because the chilling ground effect is pretty fucking sweet?
The buffs the golems provide are mediocre at best. Last edited by XCodesLIVE on Nov 30, 2015, 1:33:33 PM
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