[2.0 Video Guide] Beginners "End-Game-Viable" Tanky Cyclone Build [Atziri & HC/SC Viable]

Skill-gems and setups:

1: Cyclone, Melee Physical Damage, Fortify, Blood Magic, Added Fire Damage (5-link), Faster Attacks/LGoH (6-link).

2. Leap Slam, Faster Attacks, Endurance Charge on Melee Stun, Blood Magic, Stun (5-link).

3: Determination, Hatred, Vengance, Life Leech.

4: Cast When Damage Taken (lvl 9) linked with Immortal Call (lvl 11), Blood Rage level 12 and Increased Duration.

5: Cast When Damage Taken (lvl 18) linked with Molten Shell (lvl 20), Summon Chaos Golem and Enfeeble (lvl 20).

6: Vaal Haste - Use this in your 6-socket for in your leap slam setup or in an unset ring.

Passive Skill-tree:

If they for some reason won't open. Check the video for skill-tree progression.

Leveling skill-tree, 26 points:



Leveling skill-tree, 45 points:



Leveling skill-tree, 69 points:



Leveling skill-tree, 88 points:



Finished build 117 points:



Bandit Quest Rewards
- Normal : Help Oak for 40+ life
- Cruel : Kill them all for the skill-point (jewel efficient)
- Merciless: Help Kraityn for +1 to maxium Frenzy Charge

Gearing and stat priorities

When you are resistance capped, this is the stats you should aim for

For defense: (Number 1 being the most important and number 4 the least important)

1. Life
2. Armor
3. Dexterity/Intelligence (to help leveling up your skill-gems)
4. Chaos Resistance

For offense:

1. Increased flat physical damage.
2. Attack Speed
Nice copy from LiftingNerdBro build :*

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