Code of Conduct and Valued Posters

Interesting, sounds like a step in the right direction.
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
Let's see...


What could possibly go wrong?

I bet this won't turn out to be anything like what has happened in other games...

Not POE, here it's all rainbows and unicorns!


http://imgur.com/gallery/frH2xHT
Nice feature hope it pays out.
http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
I'm not sure...
"
Additionally they will gain access to a private area of the forum, where they can discuss issues with GGG staff. It has no effect in-game.


What I read is positive/white knighting slaves that collect all postive feedback or pseudo intellectuals having no clue but still spam unhelpful stuff in the techforum.

Or 3rd party tools/site devs get an MVP for doing stuff what is your job in the first place.

The rules changed in a way that every concentrating negative feedback(several pages/views) is either considered as hostile/hateful/unconstructive or spam, to a point that certain topics are surpressed and result in instant probation because "The devs are sick of it and it has already been discussed" according to an involved user to the "Bring back our (ui) girls" faction.


There isn't any chance of success because problems caused by your side.

People stopped posting their builds into the forums because they have felt the "Path of Nerfs" so they follow the rule "security through obscurity"

People stopped posting into race/pvp discussion because they believe it's irrelevant to you. Bad rewards, no balance changes, no pvp bracket changes, same racemodes over and over again....

People stopped posting into Tech Forums because all they get spammed with are "update your drivers, run winmrt" even that doesn't help in most cases.


Whats left is gameplay help where some people confused by the itemmods/skillnodes give false information because it's not really clear by itself and a dev mentioned it at some point.

For example 3 Dragons. How should a noob know if he should put points into converted damage or into the original damage or both?
You really need to do a quiz for PoE players with those confusing mechanics and you will see that most players copy builds and don't understand the mechanics at all.
The wiki is also unreliable in that case.

Then you even contradict each other for whatever reason.
For example from the podcast summary: "High level maps should have high tier" but why are the offenses in the forum quiet to the common understanding. T1 being the highest rated offenses like porn, malware and so on and higher tier ones are given for common offenses?

There are many more examples of contradictions but I believe they are caused by lack of communication.
I really hope this will help with the current situation. Right now to ask a gamelay related question you need to check on game forums, but if there is some major breakout the only way to know about it is to check subreddit because all the drama is kept under the rug around here. And streamers mostly just post their youtube links and use neither forums nor reddit.

Information is power.
hope it works
POE needs some changes, at least listen to players what they say
IGN Jinloman
08:00~24:00 UTC+8 TAIWAN R.O.C.
Mirror Service-thread/556020

Sounds like a nice feature.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
I nominate:

Vipermagi- great member of the community. Check out the "Feedback on Skill Gems" sub forum to see what I mean.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
VP will cause massive salt, I'm looking forward to it.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.

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