To all the players who cry about not being able to afford the best items and run end game maps
" This is how I view the economy: grocery shopping is fine, and fuck some assholes at the corporate, government and finance level. I dislike slave labor, but I can't just stop using something like, let's say, electronics. Selling and buying is fine, living without adding any value or just exploiting market failures is just parasitism. What would I change? How items are produced, maybe in a similar way to you. I'd make things like Divination Cards more correlated to some specific challenge rather than a farm fest, but maybe that's idealistic. Risk Reward, or at least some semblance of that. That being said, some things shouldn't be behind a paywall (like maps), or at least not behind a stupidly expensive one (league modifiers and rolling the right mod combinations, sacrifice fragments and chisels, etc.) Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
grind one's gears
English Verb grind somebody's gears (third-person singular simple present: grinds somebody's gears, present participle: grinding somebody's gears, simple past and past participle: ground somebody's gears) Meaning: (idiomatic) To annoy, irritate, or infuriate. /thread. | |
" Can someone explain if I'm missing something here because this seems to still be a very prevalent theme for some strange reason. If you or anyone else doesn't agree with RNG gated content then why are you playing this game? The WHOLE GAME is designed around and based on RNG. The entire currency system is dedicated solely to randomizing items. PoE is the classic "theme park" model taken to the extreme. Why wouldn't the hardest content follow this same principle? I think it's pretty clear that GGG isn't changing this gameplay design drastically any time soon. I just never understand why people insist that it should change or it will change. Just embrace it, RNG is the nature of the game and without it being such a focal point, the game wouldn't be nearly as fun. Prophecy @ WizKid - 94 BV Pathfinder
Prophecy @ SmackDown - 93 TS Assassin Essence @ Wallbang - 93 Crit Lacerate Elementalist Breach @ GodoftheBreach - 94 BF Inquisitor Legacy @ BradPitt - 92 LL Ele Wander Inquisitor | |
" It's so cute thinking you sound like you know what you're talking about. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy on Sep 17, 2015, 7:17:28 PM
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" Still not too sure you do..? " First line. Make your peace with it already. Don't forget to drink your milk 👌
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More like second line. [/extremenitpick]
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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Don't forget to drink your milk 👌
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" Thats it? Care to actually reply in any meaningful way or is that some anti-debate stall tactic :P Or better yet, is this going to turn into another "GGG needs to buff drop rates because I still can't sustain a map pool argument." You play the game or the game plays you, which is it? " Why are you making it so hard on yourself? The game is balanced around interacting with other people. Trade or Grind. If you don't want to trade you can't complain about being at a disadvantage. PoE = RNG. Trade reduces RNG. Stack the odds in your favor. GGG have no intention of adding food stamps brother. " +++ My thoughts exactly, no need to grief if you can't accept the inherent disadvantage you are putting yourself at by not trading, learning the outside tools, game mechanics etc.. Prophecy @ WizKid - 94 BV Pathfinder
Prophecy @ SmackDown - 93 TS Assassin Essence @ Wallbang - 93 Crit Lacerate Elementalist Breach @ GodoftheBreach - 94 BF Inquisitor Legacy @ BradPitt - 92 LL Ele Wander Inquisitor | |
This game was created and developed by Grinding Gear Games. Think about this for a while.
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" /thread. |