CoC + 'Hits cant be evaded'

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keeper190786 wrote:
Wasnt there a change in critical strike versus bosses and rares?

i mean that they receive less critical strikes than normal mobs? must be a change around the first release, i remember... i played a self-cast discharger then and it affected me badly.

but perhaps i persuade myself of it :D anyone who could confirm this or is able to effectively search the patch notes for it?


Hmm, never heard of anything of the sort, unless you meant they were having higher evasion than normal mobs.
Wish the armchair developers would go back to developing armchairs.

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Last edited by raics on Sep 21, 2015, 2:02:30 PM
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