Lightning Warp

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Post your 0.9.4 feedback for this skill here.

Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback.
Balance & Design
Last bumped on Dec 20, 2023, 1:37:26 PM
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Strill wrote:
Also, even if you cast the spell successfully, if you're stunned while it teleports you it will fail. Worthless. Frost wall is much more reliable.
That's not true, stunning has no effect on the teleporting once the spell is cast. We think the occasional failures are due to sync issues, but they've been hard to replicate so far.
The cast time is short, but the spell doesn't teleport you immediately when cast, it just sets up a marker at the target location. The delay between casting the spell and the teleport going of is based on how fast it would take you to move there - yes this is intentional, the skill is not intended to let you move more quickly around the map than by walking (except in specific cases like getting around obstacles).

To those having issues where it looks like it's going off but doesn't teleport you - do you notice this more when you're low on mana?
All feedback after this point is for 0.9.6.
Balance & Design
Feedback after this point is for 0.9.7
Balance & Design
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sanddemon wrote:
This fixed yet? Didn't see the bug fix mentioned in the patch notes about this crashing your game if you have an arrow in your knee..


Not yet, but it's at the top of our list now that we've got 0.9.7 out. Hopefully we can find a solution soon!
Balance & Design
Cast speed is the time to takes to cast the skill initially, not the time it takes the the spell to "go off" once it's been cast.

Cast speed has no effect on the delay between casting lightning warp and the teleport occurring - that's always based on your current movement speed (not base) - it works out the time you, at your current movement speed (tested at time of casting) would be able to move from the position which you cast from to the target location, and that's exactly the time it takes from when the spell is cast to when the teleport occurs.

This means it's very slightly slower than walking due to taking the cast time as well as the delay, where the delay is exactly the time it would take to walk (if you could walk there in a perfectly straight line).
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Stormscion wrote:
But why not just give it short cooldown 2 to 4 seconds so it is not abusable and make teleport instant ? :(
Because that removes the basic point of the skill. Lightning Warp is not, and has never been meant to be, an instant teleport skill.
The delay on lightning warp is how long it would take you to walk to the destination at your current movement speed, not the base. It takes all movement speed modifiers into account.
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c2games wrote:
Can you target it from far away (larger delay on purpose) then leap slam to the spot for double damage?
That would depend on both your attack speed and run speed modifiers, but is theoretically possible for a fast-attacking, slow-moving character.

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