Cast When Damage Taken Setup
Frost wall OR molten shell. Only one, since cwdt cycles between them.
Would go molten with melee and wall with ranged. Enfeeble is also a workable solution, but nothing I'm using since im autocasting ass mark with HoT The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
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" What levels are you running CWDT + Immortal Call + Increased Duration + Vaal Haste on? | |
CWDT - Immortal Call - ID - Golem/Something that benefits from ID and is higher level
CWDT - Low Level Ice Nova/Glacial Cascade/etc - Curse on Hit - Max level Curse CWDT - Ice Nova - Glacial Cascade - Blind Generally I look at what the biggest threat to my character is, or where most of the damage I'm going to take is coming from, and make my CWDT target that. If I'm a melee character always in the thick of it, then I'll rock out the Endurance Charge generation and pull out Immortal Call, if I'm fearful of the long range magic skills then I'll likely go with Glacial Cascade and Temporal Chains. And of course, if I'm vulnerable to Physical based enemies getting up in my face, I'll pop out something with Blind. I prefer Glacial Cascade and Ice Nova, as it's suited for both ranged and melee enemies. | |
" I use this as well - or swap vaal grace for enfeeble/chains. IGN: Arlianth
Check out my LA build: 1782214 | |
Your Vaal Grace Required LVL 70, your CWDT can only cast upto lvl 52, now how it gets casted, is it a bug ?
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" Vaal grace cant be triggered its just there to benefit from increased duration. IGN: Arlianth
Check out my LA build: 1782214 |