All of the Jewels in The Awakening!

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Hodari wrote:
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Pi2rEpsilon wrote:

0 max Frenzy charges and permanent "poison on hit" using Snakebite? (at the significant cost of not getting any benefit from Frenzy charges)..

...I'm reaching, here.

Mostly, though, they'd appear to be the price of a corruption attempt that failed to produce anything useful.


I feel like it has to be something more than that. If they just wanted it to be a failed corruption, they'd probably turn it into a rare or even give it no mods at all. The fact that they went out of their way to code a purely negative mod like this suggests there must be something more to it. No one would ever use them as they are shown there, so why waste time making them? I'd say this is definitely something people will need to at least experiment with.


Recipe???
This is a big shakeup to the current skill tree system. What are the drop rate of these items, relative to the currency tiers?
Anatomical knowledge does not go more than 8%, although it was supose to be max 10% life. Is a bug or they reworked the jewel.

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